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Posts Tagged ‘talents’

I’m a fairly laid back hunter blogger, and as such, I tend to see things through a rose-colored monocle. It was not needed today- the Cataclysm hunter changes were 100% good ones, in my opinion. I’ll complain if I feel the results need tweaking, but as all we’re seeing now is a design philosophy, I [...]

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Nethaera posted the hunter changes. Reposting now, analysis and follow up quotes will be edited in at the end. Of course this would happen while I was at lunch. I called it. With the upcoming World of Warcraft: Cataclysm many game elements will be changing, and each class will be receiving a number of tweaks. [...]

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According to the class Q&A on wow.com: They’re replacing mana with energy, like rogues. We’ll have a maximum of 100 focus, and it will regenerate 6/sec (a little slower than rogues’ 10 energy/sec), or a little faster (12/sec) if we use steady shot. No more mana regen, aspect of the viper, or int needed. There [...]

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Hi folks, today you’re going to get a primer on how a hit capped raiding hunter can rearrange the deck chairs on the titanic and get DPS increases on gear with hit while hit capped! I was in Dalaran admiring the new gear I paid through the nose for, and glanced down at my hit [...]

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I’m going to write a little about 3.1. Not all the changes because they’re mostly still not ready, but certain things that are of importance now.

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