A hotfix has been released that should allow all SV hunters attacking a target to benefit from Noxious Stings. The issue had been that only the most recently manually applied Serpent Sting on the target would offer the 10% extra damage dealt from Noxious Stings. Any older Serpent Stings on the target would not confer [...]
Posts Tagged ‘Survival’
Noxious Stings Fix
Posted in Hunter, World of Warcraft, tagged 4.3.2, hotfix, noxious stings, Survival, sv on February 23, 2012 | 3 Comments »
SV Talent Builds in 4.3.2
Posted in Hunter, Survival, World of Warcraft, tagged 4.3.2, careful aim, One with Nature, shark attack, Sic 'Em!, Survival, wild hunt on February 4, 2012 | 17 Comments »
Survival is the spec of choice these days thanks to the buffs it received in 4.3 and 4.3.2. This means that the spec is receiving closer scrutiny than it has in the past. The consensus build appears to involve SV taking three points in One With Nature, two points in Sic ‘Em! and none in [...]
Survival Rotation Changes
Posted in Hunter, Survival, World of Warcraft, tagged 4.3, LnL, lock and load, Survival, sv on November 21, 2011 | 28 Comments »
Survival is changing for the better in 4.3. Its DPS is going up both in relative and absolute terms, leaving it more appealing than it has been since its nerf after Cataclysm launched. What is there to know about SV gameplay that might be different for returning hunters? edit: The post now includes updates resulting [...]
Comparing the Hunter Talent Trees for PVP
Posted in arena, Beast Mastery, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged arena, Beast Mastery, Marksmanship, pvp, rated BG, Survival, talent trees on July 15, 2011 | 9 Comments »
This post goes over the relative pros and cons of the different hunter talent trees for PVP. It leaves aside the strengths and weaknesses that hunters have in general, focusing instead on how the specs compare to each other.
Episode 86!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged balance, bm, guns, marks, podcast, raiding, Survival on June 23, 2011 | 3 Comments »
In which we lament the sad lack of hunter raiding guns in patch 4.2, and talk about the firelands spec balance. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast feed, and the direct XML feed. If you email us comments or questions, we’ll read them [...]
A Note on the Careful Aim Change for BM and SV
Posted in Beast Mastery, Hunter, Survival, World of Warcraft, tagged Beast Mastery, bm, careful aim, nerf, One with Nature, patch 4.2, shark attack, Sic 'Em!, Survival, sv, wild hunt on June 7, 2011 | 7 Comments »
MM will want to keep its points in Careful Aim despite the nerf, but what about BM and SV, specs for which CA is weaker? At least according to tentative results from a warf that’s been femaled, BM should keep points in CA (like this) if the PTR change goes live. SV will be better [...]
Survival and One with Nature
Posted in Hunter, Survival, World of Warcraft, tagged 4.0.6, careful aim, cunning pet, ferocity pet, One with Nature, pet spec, Sic 'Em!, Survival, survival spec, survival talents on March 7, 2011 | 6 Comments »
The recent buff to Aspect of the Hawk left Survival with an interesting choice: 3/3 talent points in One with Nature (OWN) or just 1/3? The question isn’t whether One with Nature is good. OWN is good. The question is whether or not it is better than the other good dump talents that Survival can spec into, Sic [...]
Episode 70!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged 4.0.6, Hunting Party Podcast, marks, Marksmanship, patch, Survival on February 14, 2011 | 8 Comments »
On episode 70 of the Hunting Party Podcast, we talk about the changes to the class that the 4.0.6 patch brought. Specifically the new shift to marksmanship. Also, Frostheim wants to remind you that the government’s funding for iTunes reviews of hunter podcasts is at an all time low. Here’s the site where we host [...]
Episode 65!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged Hunter, Hunting Party Podcast, nerf, patch, podcast, show, Survival, sv on January 14, 2011 | Leave a Comment »
This week, we talk more about the impending nerfs to the hunter class in the next patch. Again these things change fast, so it’s already outdated, but this is what we had to say about it last weekend. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting [...]
Episode 64, Kripparrian!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged agility, best practices, crit, enchanting, exodus, gemming, Hunter, kripparrian, logs, master, nerf, parse, performance, pet, podcast, pve, pvp, rotation, spec, stats, Survival, ysondre on January 12, 2011 | 9 Comments »
This week, we welcome Kripparrian, hunter extraordinaire from the Exodus guild on Ysondre-US! This episode was recorded two weeks ago, and in it, we talk about the impending nerfs, some persistent bugs, and the best practices for playing a hunter at the highest possible level of content. Here’s the site where we host our shows live. As [...]
What I Love About Cataclysm Hunters!
Posted in World of Warcraft, tagged ammo, ammunition, balance, camouflage, cataclysm, changes, cobra shot, double shot, elemental damage, focus, Hunter, Marksmanship, mastery, pet, pet damage, pets, stings, Survival, talents, trap launcher on April 9, 2010 | 32 Comments »
I’m a fairly laid back hunter blogger, and as such, I tend to see things through a rose-colored monocle. It was not needed today- the Cataclysm hunter changes were 100% good ones, in my opinion. I’ll complain if I feel the results need tweaking, but as all we’re seeing now is a design philosophy, I [...]
Always Carry A Notepad!
Posted in Hunter, Offtopic, World of Warcraft, tagged damn right offtopic, inspiration, marks, notepad ftw, Offtopic, podcast, pve, pvp, Survival on April 7, 2010 | 5 Comments »
There I was, sitting on the train, planning out today’s post. Well, I was actually zoning out listening to Muse. But while doing that, I had the most awesome idea for a post! Unfortunately, having no notepad available, I decided to forgo touch-typing it into my iPod. FAIL! I totally forgot what I was going [...]
When To Take Improved Hunter’s Mark!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged agi, agility, armor penetration, arp, build, focused aim, hit cap, Hunter, hunter's mark, ihm, improved hunter's mark, Marksmanship, pve, raiding, Survival on April 5, 2010 | 24 Comments »
Improved Hunter’s Mark is an easily reachable talent in the marksmanship tree that everyone’s min/max calculations assume you have. The default “best buffs” button on the DPS calculator has it set to 3/3 talents and glyphed too. Who should take IHM? How should this be decided? Ideally, the person who is giving up the least [...]
End Game Marksmanship!
Posted in Hunter, Marksmanship, World of Warcraft, tagged 3.3.3, agi, agility, armor pen, armor penetration, arp, chimera shot, comparison, dps, glyph of chimera shot, glyph of kill shot, glyphs, Hunter, icecrown, kill shot, marks, Marksmanship, mm, pve, Survival, sv on March 26, 2010 | 40 Comments »
There’s no doubt about it, right now, the best hunter DPS in the game is done by marks hunters. Marksmanship is the end game raiding spec, if you have the gear. There are presently two styles of marks hunters: agility and armor penetration. ArP Marks Hunters
Can Survival Raid? Pshaw!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged agility, comparison, dps, ICC, icecrown citadel, marks, Marksmanship, mm, pve, raiding, Survival, sv on March 18, 2010 | 54 Comments »
My old buddy (and OutDPS poet laureate), Frostheim, posted today about some things Ghostcrawler said about BM raiding. In his analysis, he dropped a hint that he had been planning a “can survival raid” post, so I figured I’d clear the air a bit about the whole survival and marksmanship comparison. I’ll say it right [...]
Icecrown Tips For Hunters!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged Deathbringer Saurfang, Gunship Battle, ICC, icecrown citadel, Lady Deathwhisper, Lord Marrowgar, Marksmanship, mm, patch 3.3, pve, raiding, Survival, sv on December 14, 2009 | 38 Comments »
I am preparing a couple of proper guides for the new ICC encounters, but in the meantime I am going to share some of the wisdom I’ve absorbed learning these with my guild:
Marks, DKs, Spell Cleave, and Comps in Season 7
Posted in arena, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged 3v3, 5v5, arena, comps, death knight, Marksmanship, pvp, season seven, Survival, synergy on October 19, 2009 | 11 Comments »
So I got a new weapon recently, and I’m sure by now most of you have managed to pick up something from ToC that’s giving you good mileage, which means it’s time to look at marksmanship! Of course, a lot of you PvE as marks. MM is by far the most fun spec to play [...]