[Rip's editor's note: Jurgwena is back today to talk about Arena UIs. We're going to keep the ratio of PvE to PvP high, but this is exciting stuff for me! Anyways, left to my own devices today, you'd all have been stuck reading the type of nonsense I write when I can't think of any [...]
Posts Tagged ‘quartz’
Switch to Marksmanship!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged 3.1, auto-shot, cusp, dps increase, Marksmanship, mm, pve, quartz, raiding, shot rotation, sniper training, Survival, sv, swing timer, switch, wow.com on July 3, 2009 | 21 Comments »
Well, it was bound to happen. First, the eggheads over on the best possible DPS thread at elitistjerks.com started talking about how marks overtook SV as top DPS. Then the filter down blogs started mentioning it, and eventually it became such common knowledge that wow.com (formerly wow insider) posted it. Well, the reality is that [...]
Lock and load!
Posted in Hunter, Survival, World of Warcraft, tagged 3.2, addon, aimed shot, dps, explosive shot, flight time, global cooldown, lock and load, macro, macros, patch 3.2, pve, quartz, raiding, shot macro, shot rotation, shot rotations, steady shot, timing on April 29, 2009 | 38 Comments »
Everyone has an opinion about lock and load. It used to be the bread and butter of the trapdancing spec, and is now still an incredibly nice talent that’s well worth the points spent in it. What it does is proc from 20% of the ticks of black arrow outside its 22 second cooldown, providing [...]
Survival!
Posted in Hunter, Survival, World of Warcraft, tagged 3.0.8, aimed shot, dps, explosive shot, frost trap, kill shot, lock and load, macros, multi shot, no sucking, quartz, serpent sting, sniper training, steady shot, timing, trap dancing on February 26, 2009 | Leave a Comment »
As I’ve stated before, survival hunters can currently pump out more boss DPS per unit of gear than anyone else. It’s almost unfair. Almost.
Resources!
Posted in Beast Mastery, Hunter, Resources, World of Warcraft, tagged dps, elitist jerks, hit cap, power auras, quartz, theory crafting, wow gem finder, wowhead, wowinsider on February 25, 2009 | Leave a Comment »
To become an extraordinary DPSer, you need to make choices in spec, gear, play-style, and pets. Making the wrong choices is easy. Just do whatever seems best and don’t bother looking up your assumptions. Making good choices requires (ideally) a solid understanding of general PvE concepts, as well as a specific kind of knowledge that one could [...]