Zeherah notes on the forums that there is presently a bug with our pets’ autocasting of Rabid. It can apparently wait a substantial amount of time to cast after it is off cooldown. Zeherah also suggests that Rabid’s behavior varies between bosses; on some bosses it gets used properly, on some bosses it doesn’t. Moreover, [...]
Posts Tagged ‘pet’
Rabid Bug
Posted in Hunter, World of Warcraft, tagged autocast, bug, pet, Rabid on July 11, 2011 | 5 Comments »
No New Sic ‘Em! Bug
Posted in Hunter, World of Warcraft, tagged bug, focus, pet, Sic 'Em!, wild hunt on July 6, 2011 | 7 Comments »
There is a rumor going around that Sic ‘Em! is horribly bugged. This isn’t the case.
A Note on the Pet Focus Bug
Posted in Hunter, World of Warcraft, tagged 4.2, bug, focus, pet on June 14, 2011 | Leave a Comment »
I just wanted to quickly confirm that pet Focus is back to normal on the PTR. For more on the issue, check out the forum thread here. And, as long as I’m confirming things, yes, the new model for the Dark Phoenix mount does look much better.
Episode 64, Kripparrian!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged agility, best practices, crit, enchanting, exodus, gemming, Hunter, kripparrian, logs, master, nerf, parse, performance, pet, podcast, pve, pvp, rotation, spec, stats, Survival, ysondre on January 12, 2011 | 9 Comments »
This week, we welcome Kripparrian, hunter extraordinaire from the Exodus guild on Ysondre-US! This episode was recorded two weeks ago, and in it, we talk about the impending nerfs, some persistent bugs, and the best practices for playing a hunter at the highest possible level of content. Here’s the site where we host our shows live. As [...]
Episode 49!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged beta, cataclysm, Hunter, Hunting Party Podcast, pet, pet design pass, pets, podcast, show, shows on September 12, 2010 | 3 Comments »
This week, we talk about the pet design pass, as well as have Bella, from the WHU guild, on to chat with us about the WHU in game event. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast feed, and the direct XML [...]
Tamable Druids at Wow.com!
Posted in Hunter, Offtopic, World of Warcraft, tagged druids, Hunter, mind control, pet, pve, pvp, scare beast, tamable druids, tame on May 10, 2010 | 9 Comments »
Hey guys, look! Frostheim let me write a hunter article at wow.com! So I took the opportunity to make a case for taming druids. Lastly, I think we should be able to tame druids. Wait, don’t close this browser yet! Hear me out! I think that during PvP, hunters should have a short term Mind Control [...]
Extreme Soloing Basics
Posted in Hunter, World of Warcraft, tagged agro, CC, crowd control, extreme soloing, hunter soloing, kiting, mend pet, pet, pet builds, pets, soloing, survivability, tenacity, tier 5 on April 30, 2010 | 11 Comments »
What is extreme soloing? It is soloing game content that was originally not meant to be done by one player, such as older instances and older raids. Typically, this content is challenging, otherwise it isn’t extreme. I realize that “extreme soloing” isn’t the coolest name for the activity, but it is the name already in use and I see [...]
What I Love About Cataclysm Hunters!
Posted in World of Warcraft, tagged ammo, ammunition, balance, camouflage, cataclysm, changes, cobra shot, double shot, elemental damage, focus, Hunter, Marksmanship, mastery, pet, pet damage, pets, stings, Survival, talents, trap launcher on April 9, 2010 | 32 Comments »
I’m a fairly laid back hunter blogger, and as such, I tend to see things through a rose-colored monocle. It was not needed today- the Cataclysm hunter changes were 100% good ones, in my opinion. I’ll complain if I feel the results need tweaking, but as all we’re seeing now is a design philosophy, I [...]
Cataclysm Hunter Changes Live!
Posted in Beast Mastery, Hunter, Marksmanship, Survival, World of Warcraft, tagged ammo, ammunition, camouflage, cataclysm, changes, cobra shot, focus, Hunter, pet, pets, stings, talents, trap launcher on April 9, 2010 | 11 Comments »
Nethaera posted the hunter changes. Reposting now, analysis and follow up quotes will be edited in at the end. Of course this would happen while I was at lunch. I called it. With the upcoming World of Warcraft: Cataclysm many game elements will be changing, and each class will be receiving a number of tweaks. [...]
Pets Now Eligible for ICC Buff!
Posted in Beast Mastery, Hunter, Marksmanship, Survival, World of Warcraft, tagged hellscream's warsong, ICC, patch 3.3.3, pet, raid buff, strength of wrynn on March 15, 2010 | 7 Comments »
From Zarhym: “Hellscream’s Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.” I’m happy :) edit: well, I will be in 3.3.3!
Is Your Pet Lagging?
Posted in Hunter, World of Warcraft, tagged auto-cast, bad jokes that aren't funny, bite, bug, furious howl, pet, pve, raiding on January 18, 2010 | 21 Comments »
Or are you just happy to see me? Looks like our pets are not auto-casting as fast as they should be. If you leave an ability on auto-cast, pets apparently take a variable amount of time more than they should to cast it. There are reports of this going down to almost nothing in deserted [...]
What Am I Doing Wrong!?
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged beginner, dps, enchanting, ferocity, gear, gemming, glyphs, hunter 101, min-maxing, performance, pet, pve, raiding, shot priority, shot rotation, spec, spreadsheet, wolf on January 5, 2010 | 17 Comments »
There has been a surge in questions about the basics lately- people telling me that they are not producing enough DPS based on what they think they should do with the gear they have. I’m going to go over the basics today, and if you do everything you read here, you shouldn’t have that problem.
How To Use The New Cower!
Posted in Beast Mastery, Hunter, Marksmanship, Survival, World of Warcraft, tagged awesome, cower, macro, mend pet, patch 3.3, pet, pve, pvp, raiding on December 16, 2009 | 12 Comments »
This patch contained a lot of awesome. One of the smaller awesomes, however, was that our pets gained some new functionality from cower and lost the old functionality. Today we’re going to go over the changes, as well as some potential use cases.
New Blue Post About Avoidance!
Posted in Hunter, World of Warcraft, tagged aoe, avoidance, dps, ghostcrawler, pet, pets, pve, pvp, resilience, stamina on October 3, 2009 | 2 Comments »
This is just a short note to let you know that the venerable Ghostcrawler has posted a little something about pet avoidance, and their ability to avoid AOE damage. Here’s the link, and here’s the quote:
Excellent Hunter Pet Control Guide!
Posted in Hunter, Spotlight, World of Warcraft, tagged control, guide, pet, Phyllixia on September 24, 2009 | 1 Comment »
Phyllixia from the Hunters Rhok blog (and they do!) has finished her 5 part series on how to manage and control pets. An excellent read- even for level 80 raiding hunters :) While you’re there, add the RSS feed to your reader.
Common Mistakes!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged agility, arcane shot, auto-shot, black arrow, chimera shot, common mistakes, dps, dps calculator, enchants, explosive shot, femaledwarf.com, gems, hit, Hunter, kill shot, lock and load, Marksmanship, online dps calculator, pet, pet talents, pre-raiding, pve, pvp, raiding, rapid fire, readiness, resilience, rotation, serpent sting, shot rotation, sons of hodir, spec, steady shot, Survival, traps, wow on July 27, 2009 | 15 Comments »
From Ahunkaluvin: “I’d like a guide to what the common mistakes are. For instance, I have pretty fair gear and have tried to put most of your lessons to practice, but somehow I still get nowhere near the DPS(about 1600-1800) of my fellow hunters. OK, So I suck, but, WHY? (other than just general suckiness)” [...]