4.1 is out and it brought with it the usual tumult of a content patch: broken addons, disconnections, bugs, login problems, AH shortages (read: opportunities), and rampant qq. In my guild the biggest concern on the night of the release seemed to be getting Recount to work properly before the raid. Of course, there were so many DCs [...]
Posts Tagged ‘patch’
Impressions of 4.1
Posted in Hunter, World of Warcraft, tagged 4.1, hunter bugs, hunter pets, patch, pvp gear, Zul'Aman, Zul'Gurub on April 29, 2011 | 10 Comments »
Episode 70!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged 4.0.6, Hunting Party Podcast, marks, Marksmanship, patch, Survival on February 14, 2011 | 8 Comments »
On episode 70 of the Hunting Party Podcast, we talk about the changes to the class that the 4.0.6 patch brought. Specifically the new shift to marksmanship. Also, Frostheim wants to remind you that the government’s funding for iTunes reviews of hunter podcasts is at an all time low. Here’s the site where we host [...]
Episode 65!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged Hunter, Hunting Party Podcast, nerf, patch, podcast, show, Survival, sv on January 14, 2011 | Leave a Comment »
This week, we talk more about the impending nerfs to the hunter class in the next patch. Again these things change fast, so it’s already outdated, but this is what we had to say about it last weekend. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting [...]
Lost in the Nerf: Auto Shot While Moving
Posted in Hunter, World of Warcraft, tagged auto-shot, patch on January 13, 2011 | 14 Comments »
Yes, SV is getting its damage reduced. However, there’s a lot more going on in this patch that merits our attention. I’d really encourage you to read the whole set of patch notes. If you need an incentive, know that there’s gems like this: Hunters can now use Auto Shot while moving. Wow.