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Posts Tagged ‘patch’

4.1 is out and it brought with it the usual tumult of a content patch: broken addons, disconnections, bugs, login problems, AH shortages (read: opportunities), and rampant qq.  In my guild the biggest concern on the night of the release seemed to be getting Recount to work properly before the raid.  Of course, there were so many DCs [...]

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On episode 70 of the Hunting Party Podcast, we talk about the changes to the class that the 4.0.6 patch brought. Specifically the new shift to marksmanship. Also, Frostheim wants to remind you that the government’s funding for iTunes reviews of hunter podcasts is at an all time low. Here’s the site where we host [...]

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This week, we talk more about the impending nerfs to the hunter class in the next patch. Again these things change fast, so it’s already outdated, but this is what we had to say about it last weekend. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting [...]

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Yes, SV is getting its damage reduced.  However, there’s a lot more going on in this patch that merits our attention.  I’d really encourage you to read the whole set of patch notes.  If you need an incentive, know that there’s gems like this:   Hunters can now use Auto Shot while moving. Wow.

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Well, my friends, we are nearly to the end of what some refer to as arena season 6, but I refer to as “That Really Bad Recurring Nightmare”. Patch 3.2 is live already, of course, which means we can all take advantage of the new hunter changes to bump our rating up [ed: how 3.2 [...]

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