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Posts Tagged ‘nerf’

MM will want to keep its points in Careful Aim despite the nerf, but what about BM and SV, specs for which CA is weaker?  At least according to tentative results from a warf that’s been femaled, BM should keep points in CA (like this) if the PTR change goes live.  SV will be better [...]

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On episode 71 of the Hunting Party Podcast, we talk about the aimed shot’s hotfixes, as well as what it means for the other specs. We finally make a dent in our emails, and do a bit of live Q&A. Here’s the site where we host our shows live. As always, here is the iTunes store [...]

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This week, we talk more about the impending nerfs to the hunter class in the next patch. Again these things change fast, so it’s already outdated, but this is what we had to say about it last weekend. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting [...]

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This week, we welcome Kripparrian, hunter extraordinaire from the Exodus guild on Ysondre-US! This episode was recorded two weeks ago, and in it, we talk about the impending nerfs, some persistent bugs, and the best practices for playing a hunter at the highest possible level of content. Here’s the site where we host our shows live. As [...]

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In Ghostcrawler’s new post on upcoming class changes, all three hunter specs get mentioned by name in the first body paragraph.  Survival hunters are brought up twice, for having suspiciously high single target damage and for having possibly too-high AoE damage.  Beast Mastery and Marksmanship hunters get singled out as having damage that is definitely too low.  This much attention, this prominently in the [...]

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Bah Humbug. Bornakk says: The spirit beasts are not the real issue from our perspective. We this spirit beasts are doing fine and we don’t want them to be the only choice for BM hunters since speccing BM should give a player more choices for pets (ideally) and not less. The problem mainly lies with [...]

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The patch 3.3 test realm notes were released today. Of interest: Hunter Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat [...]

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This week, we cover the news: faction changes, the armor penetration nerf, 3.2.2, bestial wrath nerfbuff, trial of the grand crusader difficulty, the tier 9 set bonus bug fixes, and Darkbrew’s theories on management. We then answered some listener questions! Episode 6 of the Hunting Party Podcast was also the first live show, however this [...]

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