This post concerns the version of Aimed Shot that we can fire instead of Arcane Shot as a focus dump in the MM rotation. When and why we should use this non-proc’d, hardcast version of AiS is a matter of some debate and this post attempts to offer some resolution.
Posts Tagged ‘marksman’
Ability Spotlight: Hardcast Aimed Shot
Posted in Hunter, Marksmanship, World of Warcraft, tagged ability spotlight, aimed shot, AiS, arcane shot, AS, careful aim, HAiS, hard cast, hardcast, marksman, Marksman rotation, Marksmanship, mm on March 12, 2011 | 10 Comments »
New Options for Modeling MM Added to femaledwarf.com
Posted in Hunter, Marksmanship, World of Warcraft, tagged 4.0.6, aimed shot, arcane shot, chimera shot, dps, femaledwarf, femaledwarf.com, marksman, Marksmanship, rotation on February 28, 2011 | 5 Comments »
First, let me say thank you, Zeherah, for your continued efforts toward modeling hunter dps. Second, I think it’s worth sharing that Zeherah updated her site with new options for modeling different MM rotations. Continue reading after the break for a brief look at these changes.
Silencing shot!
Posted in Hunter, Marksmanship, World of Warcraft, tagged dps, focus, keybind, keybinding, macro, marksman, Marksmanship, raiding, silencing shot, utility on July 16, 2009 | 5 Comments »
Nassira’s post got me to thinking about silencing shot. Her point is that it should never be macroed, and always cast manually, and that the utility of the ability is more important to the raid than the DPS. I agree that its utility is good, but I still macro it to my shots. I just [...]
Iterative Marksman spec advice!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged aimed shot, aoe, dps, mana, mana regen, marksman, multi shot, pve, raiding, rapid fire, rapid killing, rapid recuperation, Survival on June 18, 2009 | 11 Comments »
This is still a work in progress, and a canon marks guide will be forthcoming. Some of the things I learned on my first raid as marks, however, are: MM at my gear level is a small step up on DPS for most encounters, and a large step up for AOE encounters. This does not [...]
From Survival to Marksman!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged aimed shot, arcane shot, aspect of the viper, build, chimera shot, dps, DPS spreadsheet, dual spec, efficiency, first draft, gcd, global cooldown, glyph of kill shot, glyph of serpent sting, glyph of steady shot, glyph of the hawk, improved hunter's mark, kill shot, macro, mana, marksman, mm, multi shot, raiding, rapid killing, rapid recuperation, serpent sting, silencing shot, spec, steady shot, Survival, sv, talent preview on June 17, 2009 | 17 Comments »
Not going to go into much depth here because I haven’t done anything yet other than annoy a targeting dummy with my new MM rotation, but lets talk about the process of switching to MM.