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Posts Tagged ‘lock and load’

3.2 edit: I’ve gone through this survival rotation guide and ensured that everything is accurate for patch 3.2.

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I was so excited about this post, I used two exclamation points in the title. That’s one over my budget, but I’ll just have to try and save one from another post sometime. Well, the servers have been up and down like a toilet seat. I haven’t been able to play for long, and we [...]

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Sometimes you can’t trapdance. For example- I’m not comfortable running in and out of trapping range on dragons with cleave and/or tail swipe. It’s also almost not worth the run time with their large hit boxes and the fact that you pretty much have to get toward the middle to get a trap off. In [...]

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There are two perfectly functional hunter builds that you can use to magnify the effects of your explosive shots. One uses sniper training, the other uses resourcefulness to increase your lock and load procs (remember, these builds are baselines- spend the remainder of your points as you see fit). Both are viable and used by [...]

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Today I’m going to do the next installment in my trapdancing series. We’ll discuss Loatheb, Instructor Razuvious, and Gothik the Harvester. Some background- trapdancing increases your dps by allowing you to get between 4 and 6 lock and load procs per minute. You drop frost traps on anything you can, even the boss if you [...]

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I got a PM on the elitist jerks boards asking for help. A hunter had been asked by his GM to figure out what he was doing wrong. He has graciously allowed me to post my advice on this blog, so here goes.

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To continue my series of posts about how to trap dance, today we’ll talk about Thaddius, Noth, and Heigan. I didn’t write this last time, and then wowinsider went and linked to part 3 explaining how to trapdance, but not why. The explanation is on one of my earlier posts, but simply put, the reason [...]

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The third in my series of posts about how to use traps on specific end game boss encounters will focus on the last half of the construct quarter. We’ve gone over Patchwerk, so today I’ll write about Grobbulus and Gluth. As a reminder for all the new readers sent here from WowInsider, the reason you [...]

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I’m going to write a multi-part post on trap dancing: the art of finding a safe way to get something to proc a lock and load for you. I’m going to go over all the bosses I’ve got experience with. I’ll do as many as I can fit into a post, and then if after reading them, you have a suggestion as to who I should do next, just leave a comment.

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Edit: the macros in this post are no longer valid- here‘s the post 3.1 version. As a hunter, your job is to pump out as much hurt to your raid’s target as possible. You have a multitude of shots you can use to do this, but it’s not easy to watch so many damn cooldowns! [...]

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patch 3.1 edit: while some of this is still good, patch 3.1 changed the game a little for survival. Here’s the guide, and here’s the shot rotation. OK, I’ve rambled on about how to play a survival hunter, but unless you have a good spec, you’re still going to suck, even if you take all [...]

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As I’ve stated before, survival hunters can currently pump out more boss DPS per unit of gear than anyone else. It’s almost unfair. Almost.

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