Posted in arena, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged 2v2, 3v3, 5v5, arena, blood of the rhino, brackets, bullheaded, burst damage, charge, concussive barrage, cornered, counterattack, crab, cunning, deflection, efficiency, ferocity, focused aim, glyph of disengage, gorilla, hawk eye, heart of the phoenix, hunter's mark, improved barrage, improved hunter's mark, improved steady shot, improved tracking, lock and load, marked for death, Marksmanship, master tactician, noxious stings, pets, piercing shots, pin, point of no escape, pummel, pvp, resilience, resourcefullness, roar of recovery, roar of sacrifice, savage strikes, scatter shot, sniper training, surefooted, Survival, survival tactics, survivalist, t.n.t., tenacity, titanium weapon chain, trap mastery, wild quiver on August 19, 2009 |
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“OK, I got aimed shot… What next?”
Hi guys, today we’re going to talk about speccing a hunter for arenas. I will concern myself mostly with 3v3 and 5v5, I will deal with both marks and surv but not beast mastery, and I will address pet talent trees at the end. (more…)
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