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Posts Tagged ‘haste’

This episode, we lament the tragic loss of episode 93, and send our heartfelt condolences to its relatives. And then pick up right where we left off. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast feed, and the direct XML feed. If you email us [...]

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Reforging is one of those questions that gets asked a lot, and the answer is deceptively simple, considering how complex reforging can actually be. It usually runs something like “reforge to 8% hit, and then dump all your mastery or haste into crit”, sometimes with a caveat to avoid going below 1235 haste. Whether you [...]

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Editors Note: Another big hand for Pherra, the guy who is thanklessly coding that stupid hunter DPS addon idea. Blizzard’s announced design changes give the hunter community a lot to absorb in the months leading up to Cataclysm. The biggest change was the “ranged rogue” change from mana to focus that was announced at Blizzcon. [...]

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Here is the long awaited post on cooldown timing! Basically, there are a few methods that will work, and one method that is hardest to set up and execute, but will return the highest DPS. Here they are:

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As a DPS class, it’s our duty to ensure that our potion is on cooldown at the end of every non-trivial fight. Clearing Archivon for the mount? Feel free to save it, but if you’re on a hard fight, you can really increase your DPS this way. Today I’ll go over our options, and talk [...]

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**Note: much of this post is reused from the last version, but the comments there were left over several patches, so I’m updating it and reposting. 0/15/56 is the survival spec that gets me the most DPS. Lets go over the basics, and why I took (or didn’t take) things. In general, you want to [...]

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According to the class Q&A on wow.com: They’re replacing mana with energy, like rogues. We’ll have a maximum of 100 focus, and it will regenerate 6/sec (a little slower than rogues’ 10 energy/sec), or a little faster (12/sec) if we use steady shot. No more mana regen, aspect of the viper, or int needed. There [...]

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This post has been replaced by it’s updated version here.

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At every possible level of gear and experience, there are some rules that will help you choose where to go next. This post will go over some of them.

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I was so excited about this post, I used two exclamation points in the title. That’s one over my budget, but I’ll just have to try and save one from another post sometime. Well, the servers have been up and down like a toilet seat. I haven’t been able to play for long, and we [...]

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I’m going to write a little about 3.1. Not all the changes because they’re mostly still not ready, but certain things that are of importance now.

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Gear for success, and, well, no promises. Just do it.

Gearing a survival hunter is much simpler than gearing for beast mastery was before patch 3.0.8. Back then, we were all haste capped without any haste rating, and our life was a struggle to find stuff that didn’t spend all its’ itemization points on haste. Survival these days is much easier. All the stats you would expect us to gain from benefit us. I’m going to go down the list and talk about caps and diminishing returns when I have to.

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