Today I’m going to talk cookie cutter glyphs and specs for marksmanship hunters. That’s right, specs plural. There are a myriad of viable builds for marks, and I was rather overwhelmed when I made the switch. (more…)
Posts Tagged ‘glyph of steady shot’
From Survival to Marksman!
Posted in World of Warcraft, Hunter, Survival, Marksmanship, tagged dps, raiding, kill shot, steady shot, aimed shot, multi shot, serpent sting, spec, DPS spreadsheet, mana, arcane shot, aspect of the viper, global cooldown, build, macro, Survival, glyph of steady shot, dual spec, mm, sv, improved hunter's mark, marksman, talent preview, rapid killing, rapid recuperation, efficiency, first draft, silencing shot, gcd, chimera shot, glyph of kill shot, glyph of the hawk, glyph of serpent sting on June 17, 2009 | 17 Comments »
Not going to go into much depth here because I haven’t done anything yet other than annoy a targeting dummy with my new MM rotation, but lets talk about the process of switching to MM. (more…)
Survival Rotation!
Posted in Hunter, Resources, Survival, World of Warcraft, tagged 3.2, aimed shot, black arrow, dps, explosive shot, global cooldown, glyph of steady shot, kill shot, lock and load, macro, macros, multi shot, patch 3.2, patch 3.2 survival, priorities, pve, raiding, rapid fire, serpent sting, shot priorities, shot rotation, shot rotations, steady shot, Survival on April 15, 2009 | 50 Comments »
3.2 edit: I’ve gone through this survival rotation guide and ensured that everything is accurate for patch 3.2. (more…)