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Posts Tagged ‘explosive shot’

In the latest PTR build, cast times on Aimed, Steady and Cobra Shots have been reverted to their normal durations (they had previously been reduced by .5 seconds each).  Also, Zeherah reports that the Explosive Shot buff affects the full shot.

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I started the Ability Spotlight series to shed light on commonly misunderstood hunter tools.  I imagined writing about abilities that are underused but useful, abilities that improve huntering at the margins.  However, as the hunter recruits to my guild and the hunter forums have shown me, even signature abilities can be persistently misunderstood.  That is why [...]

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Well, there goes my favorite bug: Phyllixia posted that explosive traps no longer provide a 100% lock and load on the first tick. The explosive trap bug was more of a trash hack- the only actual encounter it will really affect us on is the gunship, and that’s fairly roflstompable anyways. Also, rapid fire now [...]

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edit: I can’t believe I missed this post on the same subject. Lyraat used raid parses, which are more subject to RNG than simulationcraft’s batches of thousands of simulated fights, however it uses the actual game engine. Well, apparently I’ve been doing it wrong since patch 3.1 or something. The common knowledge of how to [...]

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Sorry for the lack of original content- nursing a sick baby. Pro-tip: don’t have kids if you’re squeamish. Blech. Garwulf from the Huntsmans Lodge has written up a very good guide about explosive shot for SV hunters. It answers a lot of questions new hunters have, and even has some gems of wisdom for the [...]

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Mana management is not tricky. We all do it, and we’re all good at it. This post is going to go over a new macro that I believe could increase your damage throughput!

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**Note: much of this post is reused from the last version, but the comments there were left over several patches, so I’m updating it and reposting. 0/15/56 is the survival spec that gets me the most DPS. Lets go over the basics, and why I took (or didn’t take) things. In general, you want to [...]

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This is my first hard mode guide. Last night, I was invited to raid Ulduar 10 with the clique after we had to cancel the 25 due to an unfortunate coincidence of real life stun-locked healers. We can raid if we have to sub in DPS or tanks, but offspec healers won’t cut it. The [...]

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From Ahunkaluvin: “I’d like a guide to what the common mistakes are. For instance, I have pretty fair gear and have tried to put most of your lessons to practice, but somehow I still get nowhere near the DPS(about 1600-1800) of my fellow hunters. OK, So I suck, but, WHY? (other than just general suckiness)” [...]

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Today I’m going to go over the Auriaya fight. She’s supposed to be some sort of librarian, and is affectionately known as the “crazy cat lady”. Your first responsibility is to create a macro that will /say “My cat’s breath smells like cat food” every time you feign death. Now, once that’s ready, your goal [...]

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I’m going to go over misdirect today because there’s a few subtleties that some people may not know.

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This post has been replaced by it’s updated version here.

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I was reading this thread on elitist jerks, and it looks like at high levels of T8 Ulduar gear, marksman hunters can produce more DPS (modeled) than survival hunters. From the first post: Best MM Template: Total DPS: 7741,32 Hunter DPS: 6636,55 Pet DPS: 1104,77 AP: 8010 Crit: 57,37% Hit: 100% ArP: 282 Shot Queue: [...]

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Everyone has an opinion about lock and load. It used to be the bread and butter of the trapdancing spec, and is now still an incredibly nice talent that’s well worth the points spent in it. What it does is proc from 20% of the ticks of black arrow outside its 22 second cooldown, providing [...]

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Well, my old UI wasn’t cutting it any more. I’ve ignored it as long as possible, and when 3.1 hit, I could ignore it no longer. 6 abilities that need to be woven around each other does not lend itself well to my old 1-2-3-4 SV keybindings. I’m also not willing to install any new [...]

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I covered the shot priorities list. Now it’s time for macros. Some of you are thinking “Macros? I thought you said not to macro shots, just to weave them manually based on what’s available and highest priority?”. This is correct! However, and I went over this in the last patch, it’s fine to take all [...]

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3.2 edit: I’ve gone through this survival rotation guide and ensured that everything is accurate for patch 3.2.

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