The Raid Finder is designed to open raiding to a wider audience, and so it is fair to view the Raid Finder as an expression of what Blizzard wants raiding for this larger audience to be. It is accessible, quick, undemanding, forgiving, and convenient. It is in many ways the opposite of what we might [...]
Posts Tagged ‘editorial’
Thoughts on the Raid Finder
Posted in World of Warcraft, tagged editorial, Raid Finder on January 10, 2012 | 23 Comments »
Narrative in Cataclysm
Posted in World of Warcraft, tagged cataclysm, editorial, narrative, storytelling on September 15, 2011 | 17 Comments »
This is a follow-up to a piece I wrote earlier on maintaining the WoW playerbase. This post focuses on something largely left out of discussions so far: narrative.
Competing Interests in the WoW Playerbase
Posted in World of Warcraft, tagged editorial on September 6, 2011 | 8 Comments »
The maintenance of the WoW playerbase has been a popular topic of late with the release of figures relating to the decline of subscriptions since Cataclysm’s launch and the publication of two prominent pieces, one being IGN’s interview with Blizzard about WoW’s future and the other being Gamasutra’s examination of WoW’s future prospects. Both articles speak volumes about WoW’s future.
Class Identity as a Constraint on Class Balance
Posted in Hunter, pvp, World of Warcraft, tagged blue post, class identity, editorial, traps on August 26, 2011 | 21 Comments »
We know that developers attempt to balance around all sorts of mathematical factors like itemization, target hit points, burst vs. sustained dps, etc. However, they evaluate non-mathematical factors as well. This post discusses how developers balance around hunter class identity.