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Posts Tagged ‘deterrence’

In 4.3.2 Deterrence will gain a 30% damage reduction over the course of its duration in addition to its current effects.  This post discusses how to take advantage of Deterrence and its new buff.

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While it’s nice to be able to deterrence if disarmed, there was an undocumented change that slipped through with 4.1: we can no longer use deterrence while we hold the flag in a battleground. This is probably because a double deterrence combined with a double disengage (and the nice little 40% speed boost that comes [...]

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This round of Ability Spotlight focuses on Deterrence.  As usual, we’ll be looking at pve applications here, leaving pvp applications for other writers.

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So, for anyone who didn’t check MMO champion this weekend, there was another MLG tournament (3v3 arena). eMg won, running alternately BM hunter/Enh shm/Disc Priest and BM hunter/Enh Shm/Holy Pld. Grats to them on a job well done, but I have to say the stars really aligned for them. Only 1 RMP made it to [...]

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Sometime early in s6, hunters looked at the talent hunter vs. wild and thought to themselves, what if I gemmed and enchanted completely for stamina? The desire to make a gimmicky kind of build work is understandable given how successful, in WOTLK alone, stuff like shadowfrost DKs (a phenomenon that appears to be making a [...]

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This post will feature useful tips for hunters versus each class. The tips are meant to be general, and you should look for ways to apply them in any setting you can. Playing your class to its fullest is one of the few remaining ways to enjoy WoW, since the advent of the Death Knight [...]

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If you spend a lot of time on the popular forums, like the class specific ones at the Blizzard site or the class specific ones on arenajunkies.com, you will notice a lot of doom ‘n’ gloom posts about 3.2 not being too great for hunters, despite many people’s opinion, including Ghostcrawler’s, that season 6 was [...]

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