I’ve been grinding a fair bit of MM PvP since 4.0.6. I’m not so good at arenas, but I’m fairly decent in BGs. One of the most important factors in BG success with a hunter is your ability to play the map, and utilize the advantages of your superior class to the best effect possible. The skill I’m going to talk about today is hunting down those miserable flag carriers. (more…)
Posts Tagged ‘camouflage’
Hunting down flag carriers!
Posted in battlegrounds, Hunter, Marksmanship, pvp, World of Warcraft, tagged 4.0.6, battlegrounds, camo, camouflage, flag carriers, marks, Marksmanship, pvp, strategy, tactics on February 11, 2011 | 8 Comments »
Ability Spotlight: Camouflage
Posted in Hunter, World of Warcraft, tagged ability spotlight, camouflage, how does camouflage work, stealth on February 10, 2011 | 18 Comments »
Much-maligned but also underappreciated, the hunter’s level 85 ability, Camouflage, is our topic this time around. This post focuses pve applications for Camouflage and leaves pvp applications for those who know and care more about hunter pvp than I. This article was researched before 4.0.6, and while I’ve done my best to incorporate the patch’s changes to Camo it is possible I missed some unannounced changes.
Hunters in Cataclysm Beta!
Posted in Beast Mastery, Hunter, Marksmanship, Survival, World of Warcraft, tagged alpha, aspect of the fox, beta, camouflage, cataclysm, chimera shot venom effect, cobra shot, how does camouflage work, how does cobra shot work, hunter alpha, hunter beta, hunter changes, hunters in cataclysm, pve, pvp, scorpid venom, trap launcher, venom, venoms, viper venom, widow venom, World of Warcraft, wow on July 1, 2010 | 14 Comments »
Hi guys! The non-disclosure has been lifted, and what we know about hunters in Cataclysm’s beta is postable. I’m not in the beta or alpha because I didn’t sign up for it, however my co-host and dwarven chauvinist, Frostheim, has been chewing his tongue trying not to tell us all on the podcast about the cool stuff he was seeing in Alpha.
Well, I’m glad that’s over! He just posted everything we know about hunters so far on his site. Here’s some of my favorite parts: (more…)
What I Love About Cataclysm Hunters!
Posted in World of Warcraft, tagged ammo, ammunition, balance, camouflage, cataclysm, changes, cobra shot, double shot, elemental damage, focus, Hunter, Marksmanship, mastery, pet, pet damage, pets, stings, Survival, talents, trap launcher on April 9, 2010 | 32 Comments »
I’m a fairly laid back hunter blogger, and as such, I tend to see things through a rose-colored monocle. It was not needed today- the Cataclysm hunter changes were 100% good ones, in my opinion.
I’ll complain if I feel the results need tweaking, but as all we’re seeing now is a design philosophy, I have to say that it looks like they’ve nailed down a bunch of gripes we’ve had for a long time. Assuming they can balance it so we’re ahead of feral druids when we all hit 85, I’ll be a happy camper! (more…)
Cataclysm Hunter Changes Live!
Posted in Beast Mastery, Hunter, Marksmanship, Survival, World of Warcraft, tagged ammo, ammunition, camouflage, cataclysm, changes, cobra shot, focus, Hunter, pet, pets, stings, talents, trap launcher on April 9, 2010 | 11 Comments »
Nethaera posted the hunter changes. Reposting now, analysis and follow up quotes will be edited in at the end.
Of course this would happen while I was at lunch. I called it.
With the upcoming World of Warcraft: Cataclysm many game elements will be changing, and each class will be receiving a number of tweaks. Here, we will explore the changes that are being made to the gun-wielding, pet-training hunter. The information you’re about to read is certainly not complete, and is only meant to act as a preview of some of the exciting new things to come. Without further ado, let’s take a look at the new hunter abilities! (more…)