The hunter forums currently hold many threads that claim that there is a new bug with Disengage. What is this bug?
Posts Tagged ‘bug’
The New Disengage Bug
Posted in Hunter, pvp, World of Warcraft, tagged bug, charge, charge jumping, disengage on December 21, 2011 | 7 Comments »
Rabid Bug
Posted in Hunter, World of Warcraft, tagged autocast, bug, pet, Rabid on July 11, 2011 | 5 Comments »
Zeherah notes on the forums that there is presently a bug with our pets’ autocasting of Rabid. It can apparently wait a substantial amount of time to cast after it is off cooldown. Zeherah also suggests that Rabid’s behavior varies between bosses; on some bosses it gets used properly, on some bosses it doesn’t. Moreover, [...]
No New Sic ‘Em! Bug
Posted in Hunter, World of Warcraft, tagged bug, focus, pet, Sic 'Em!, wild hunt on July 6, 2011 | 7 Comments »
There is a rumor going around that Sic ‘Em! is horribly bugged. This isn’t the case.
A Note on the Pet Focus Bug
Posted in Hunter, World of Warcraft, tagged 4.2, bug, focus, pet on June 14, 2011 | Leave a Comment »
I just wanted to quickly confirm that pet Focus is back to normal on the PTR. For more on the issue, check out the forum thread here. And, as long as I’m confirming things, yes, the new model for the Dark Phoenix mount does look much better.
Quick note on aimed shot macros
Posted in Hunter, Marksmanship, World of Warcraft, tagged /cast, aimed shot, bug, fire, keybind, macro on February 23, 2011 | 6 Comments »
Just discovered that a particular annoying bug reported in beta is still affecting aimed shot. If you get a “Fire!” proc from casting a bunch of steady shots, and you type or macro “/cast aimed shot”, it will always use the hard cast. That is to say, it will stop your autoshots, perform the aimed [...]
Is Your Pet Lagging?
Posted in Hunter, World of Warcraft, tagged auto-cast, bad jokes that aren't funny, bite, bug, furious howl, pet, pve, raiding on January 18, 2010 | 21 Comments »
Or are you just happy to see me? Looks like our pets are not auto-casting as fast as they should be. If you leave an ability on auto-cast, pets apparently take a variable amount of time more than they should to cast it. There are reports of this going down to almost nothing in deserted [...]
BM to MM/SV Pet Talent Tree Bug
Posted in Beast Mastery, Hunter, Marksmanship, Survival, World of Warcraft, tagged bm, bug, mm, pet spec, pet talents, pets, sv on January 9, 2010 | 7 Comments »
If you respec from BM to MM (or I believe to SV), you may end up with a pet talent tree like this: The pet talents used with the BM spec remain in the tree, preventing the use of the new unspent talents on, say, Thunderstomp. The BM talents only exist in the talent tree and not in the pet’s Spellbook, though. [...]
Call Stabled Pet Bug Fix!
Posted in Hunter, World of Warcraft, tagged arena, bug, call stabled pet, cooldown, hard reset, patch 3.3 on December 15, 2009 | 18 Comments »
After reading Xanther’s post about this, I remembered I had heard of a fix to this new call stabled pet bug (thanks to Bierzun in my guild for pointing this out to me). The gist of the bug is that when you use call stabled pet, the cooldown is set to 25 days instead of [...]