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Posts Tagged ‘black arrow’

The 4.2 patch notes say “Traps now scale with hunter stats such as hit, expertise, spell penetration and attack power as intended.”  Will this change the way we dps?

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edit: I can’t believe I missed this post on the same subject. Lyraat used raid parses, which are more subject to RNG than simulationcraft’s batches of thousands of simulated fights, however it uses the actual game engine. Well, apparently I’ve been doing it wrong since patch 3.1 or something. The common knowledge of how to [...]

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It’s not showing up yet in the calculators, but survival might just have eclipsed marksmanship this patch. Marks hasn’t changed, but survival seems to have. Lock and load is proccing way more than it used to. According to some data from hunters on the survival thread at elitist jerks, each tick of black arrow has [...]

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You’ve all read the patch notes, here’s what’s important. [Edit 10 aug 2009:] Kill shot no longer has a minimum range! Use when applying melee tactics. All profession based PvE boosts get their performance increased for free, except blacksmithing and jewelcrafting. The extra gem slots and better JC only gems have to be bought somehow. [...]

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If you spend a lot of time on the popular forums, like the class specific ones at the Blizzard site or the class specific ones on arenajunkies.com, you will notice a lot of doom ‘n’ gloom posts about 3.2 not being too great for hunters, despite many people’s opinion, including Ghostcrawler’s, that season 6 was [...]

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From Ahunkaluvin: “I’d like a guide to what the common mistakes are. For instance, I have pretty fair gear and have tried to put most of your lessons to practice, but somehow I still get nowhere near the DPS(about 1600-1800) of my fellow hunters. OK, So I suck, but, WHY? (other than just general suckiness)” [...]

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Today I’m going to go over the Auriaya fight. She’s supposed to be some sort of librarian, and is affectionately known as the “crazy cat lady”. Your first responsibility is to create a macro that will /say “My cat’s breath smells like cat food” every time you feign death. Now, once that’s ready, your goal [...]

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I’m going to go over misdirect today because there’s a few subtleties that some people may not know.

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There’s some anecdotal evidence over at The Hunter’s Mark about new lock and load rates. Did they go up or down with 3.1? Well, I am a big believer that the plural of anecdote is not fact, and that in order to measure something that’s supposed to proc  6% of the time from black arrow [...]

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Well, my old UI wasn’t cutting it any more. I’ve ignored it as long as possible, and when 3.1 hit, I could ignore it no longer. 6 abilities that need to be woven around each other does not lend itself well to my old 1-2-3-4 SV keybindings. I’m also not willing to install any new [...]

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3.2 edit: I’ve gone through this survival rotation guide and ensured that everything is accurate for patch 3.2.

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I was so excited about this post, I used two exclamation points in the title. That’s one over my budget, but I’ll just have to try and save one from another post sometime. Well, the servers have been up and down like a toilet seat. I haven’t been able to play for long, and we [...]

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