Today I’ll be going over how to gem and enchant your hunter, regardless of spec. First off, you need to know what goal will give you the most bang for your buck. To that end, import your character into www.femaledwarf.com and we’ll get started. Here‘s a guide for how to use it if you’re not [...]
Posts Tagged ‘3.2’
The Hunting Party Podcast, Episode 5!
Posted in Hunter, Hunting Party Podcast, World of Warcraft, tagged 3.2, armor pen, armor penetration nerf, arp, blizzcon, factcrafting, faction change, focus, Hunting Party Podcast, mastery, patch 3.2, podcast, squirrel launcher, The Hunting Party, theorycrafting on September 9, 2009 | 3 Comments »
Episode 5 of The Hunting Party was done without Darkbrew, who is on vacation (lucky blighter), but we got Brigwyn to fill in. We started with the interview, and then went over the news. Today’s show notes contain a lot of links: Most importantly, the squirrel launcher. Brigwyn’s blog, podcast, and forums. The Hunting Party [...]
Patch 3.2 Guide Post Updates!
Posted in Beast Mastery, Hunter, Marksmanship, Resources, Survival, World of Warcraft, tagged 3.2, guides, patch 3.2, updated on August 31, 2009 | Leave a Comment »
I’ve gone and updated my 3.1 guides to be accurate for 3.2. As always, the links are on the right, but here’s the list of updated posts. Go ahead and peruse them, and if you notice anything wrong, comment or contact. Survival rotation Survival macros Wolf pet build Survival spec and glyphs (updated 8 Sep, [...]
Hard Mode: Hunting General Vezax!
Posted in Hunter, World of Warcraft, tagged 3.2, aura of despair, chimera shot, explosive shot, general, general vezax, guide, hard mode strategy, hard mode., mana, mark of the faceless, marks, Marksmanship, profound darkness, pve, raiding, saronite animagus, saronite vapor, searing flames, serpent sting, shadow crash, strategy, Survival, ulduar, vezax on August 18, 2009 | 6 Comments »
This is my first hard mode guide. Last night, I was invited to raid Ulduar 10 with the clique after we had to cancel the 25 due to an unfortunate coincidence of real life stun-locked healers. We can raid if we have to sub in DPS or tanks, but offspec healers won’t cut it. The [...]
Survival vs. Marksmanship in 3.2!
Posted in Hunter, Marksmanship, Survival, World of Warcraft, tagged 3.2, black arrow, dps, frost trap, L&L, lock and load, marks, Marksmanship, mm, proc, raiding, Survival, sv on August 13, 2009 | 12 Comments »
It’s not showing up yet in the calculators, but survival might just have eclipsed marksmanship this patch. Marks hasn’t changed, but survival seems to have. Lock and load is proccing way more than it used to. According to some data from hunters on the survival thread at elitist jerks, each tick of black arrow has [...]
Hunter Professions!
Posted in Hunter, Marksmanship, Resources, Survival, World of Warcraft, tagged 3.2, alchemy, blacksmithing, crafting, disenchanting, dps, enchanting, gathering, herbalism, Hunter, inscription, jewelcrafting, leatherworking, mining, money, patch 3.2, performance, professions, profits, raiding, skinning, tailoring, trade skills, what professions should a hunter take on July 24, 2009 | 20 Comments »
I went over this a while ago, but I keep on seeing one of the most common questions all over the various forums I watch: what professions should a hunter take? The answer is deceptively complex.
Lock and load!
Posted in Hunter, Survival, World of Warcraft, tagged 3.2, addon, aimed shot, dps, explosive shot, flight time, global cooldown, lock and load, macro, macros, patch 3.2, pve, quartz, raiding, shot macro, shot rotation, shot rotations, steady shot, timing on April 29, 2009 | 38 Comments »
Everyone has an opinion about lock and load. It used to be the bread and butter of the trapdancing spec, and is now still an incredibly nice talent that’s well worth the points spent in it. What it does is proc from 20% of the ticks of black arrow outside its 22 second cooldown, providing [...]
So you want a wolf!
Posted in Beast Mastery, Hunter, Survival, World of Warcraft, tagged 3.2, blessing of might, dps, DPS spreadsheet, furious howl, patch 3.2, pet, pets, raiding, shark attack, sons of hodir, stamina, untextured cube, wild hunt, wolf on April 23, 2009 | 9 Comments »
The best DPS raiding pet since patch 3.1 is the wolf. This post will go over how to get one, what to do with it, and how to “configure” it. Heh, “configuring your wolf” is such a min/maxer way of putting it :)
Survival Macros!
Posted in Hunter, Survival, World of Warcraft, tagged 3.2, 3.2 survival macros, aimed shot, arms warrior, bloodlust, casts, castsequence, dps, exhaustion, explosive shot, global cooldown, heroism, instant abilities, kill command, kill shot, kill shot macro, macro, macros, patch 3.2, pve, raiding, rapid fire, serpent sting, shot priorities, shot rotation, shot rotations, steady shot, survival macro, trinkets on April 17, 2009 | 38 Comments »
I covered the shot priorities list. Now it’s time for macros. Some of you are thinking “Macros? I thought you said not to macro shots, just to weave them manually based on what’s available and highest priority?”. This is correct! However, and I went over this in the last patch, it’s fine to take all [...]
Survival Rotation!
Posted in Hunter, Resources, Survival, World of Warcraft, tagged 3.2, aimed shot, black arrow, dps, explosive shot, global cooldown, glyph of steady shot, kill shot, lock and load, macro, macros, multi shot, patch 3.2, patch 3.2 survival, priorities, pve, raiding, rapid fire, serpent sting, shot priorities, shot rotation, shot rotations, steady shot, Survival on April 15, 2009 | 50 Comments »
3.2 edit: I’ve gone through this survival rotation guide and ensured that everything is accurate for patch 3.2.