The big news of the 2011 Global Battle.net Invitational is that a team with a hunter on it managed to come out on top. And it is news because, well, nobody expected any team with a hunter to do this well. The winning team was OMG, a PHDK comp of a holy paladin, a marksman hunter, and [...]
Archive for the ‘arena’ Category
Hunter Comp Wins Blizzcon Arena Tournament
Posted in arena, Hunter, pvp, World of Warcraft, tagged arena, blizzcon, hunter comp, OMG, phdk, pvp, skill-capped, tournament on October 22, 2011 | 9 Comments »
Why is Focus Allegedly Too Weak in PVP?
Posted in arena, battlegrounds, pvp, World of Warcraft, tagged focus, pvp on August 1, 2011 | 28 Comments »
To the PVE hunter, Focus can seem perfectly fine. It satisfies the costs of a rotation. It requires enough management to be interesting but not enough to be distracting. It can largely be considered a successful class change on Blizzard’s part. But many PVP hunters think otherwise. The official forums are riddled with threads about issues related [...]
Comparing the Hunter Talent Trees for PVP
Posted in arena, Beast Mastery, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged arena, Beast Mastery, Marksmanship, pvp, rated BG, Survival, talent trees on July 15, 2011 | 9 Comments »
This post goes over the relative pros and cons of the different hunter talent trees for PVP. It leaves aside the strengths and weaknesses that hunters have in general, focusing instead on how the specs compare to each other.
The Only Way to Get an ilvl 378 Gun
Posted in arena, battlegrounds, Hunter, pvp, World of Warcraft, tagged arena, battlegrounds, bgs, conquest points, honor, pvp, raid gun, rated bgs on July 9, 2011 | 6 Comments »
Blizzard has left us with few options for a PvE gun this tier. It gave us a crafted gun at ilvl 365, but at raid-quality item levels it ultimately decided that the Firelands needed a second crossbow more than a single gun. This leaves us with one ilvl 378 gun in the game, the resilience-clad Ruthless Gladiator’s Rifle (there’s [...]
Moving Into Hunter Arena PvP!
Posted in addons, arena, Hunter, pvp, World of Warcraft, tagged 2200, 2v2, 3v3, 5v5, addons, arena, communication, gun, Hunter, interface, macros, pvp, UI, weapon on April 26, 2011 | 17 Comments »
A lot of hunters are starting to get into PvP, if only to fill in some gaps in their raiding gear. A lot of hunters don’t have access to epic PvE head and shoulders, and using Vicious Gladiator pieces in those slots can be a DPS increase, especially when you consider the 70 agility from [...]
How to Fight a Hunter in PvP
Posted in arena, battlegrounds, Hunter, pvp, World of Warcraft, tagged aimed shot, battleground, chimera shot, disarm, hunter versus hunter, pvp, scorpid disarm on July 5, 2010 | 8 Comments »
I’ve been spending a fair bit of time on PvP lately, and while I’m far from an expert, I’ve logged a lot of battleground time, a little arena time, and have picked up a bunch of habits that I plan on writing about. As I’m fairly certain that I’m the worst PvP hunter on the [...]
The Right Stuff (Arena Edition)
Posted in arena, Hunter, pvp, World of Warcraft, tagged advice, analysis, arena, Hunter, mindset, pvp, teamwork, vent on March 9, 2010 | 2 Comments »
Hey all. Today I want to talk about an issue that is about as near to my heart as anything related to arenas can be. Most people take a lot of time to figure out their gear and spec before stepping into arenas: they look for good teammates of the right classes, and they try [...]
How to Position in Arenas
Posted in arena, Hunter, pvp, World of Warcraft, tagged 2v2, 3v3, 5v5, arena, CC, cooldowns, defensive positioning, kite, line of sight, los, maps, offensive positioning, pillars, pvp, vent on November 20, 2009 | 9 Comments »
Positioning is a big deal for anyone in arenas, but for hunters it is a particular problem. Today I’ll present all the information I can in a concise way on the topic of arena positioning. At the end, I will address all the hunter-specific considerations associated with the same.
Marks, DKs, Spell Cleave, and Comps in Season 7
Posted in arena, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged 3v3, 5v5, arena, comps, death knight, Marksmanship, pvp, season seven, Survival, synergy on October 19, 2009 | 11 Comments »
So I got a new weapon recently, and I’m sure by now most of you have managed to pick up something from ToC that’s giving you good mileage, which means it’s time to look at marksmanship! Of course, a lot of you PvE as marks. MM is by far the most fun spec to play [...]
How to Enchant for PvP!
Posted in arena, Beast Mastery, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged arena, battlegrounds, enchanting, pvp on September 21, 2009 | 14 Comments »
Hey everyone, today I’m going to write a short post about enchanting your gear for PvP. It’s not as straightforward as you might think. What enchants you use obviously depend on your professions, to some extent, but hunters actually have a lot of flexibility and it’s important to know what you’re doing.
Hunter PvP 101!
Posted in arena, Beast Mastery, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged agility, arena, battleground, Beast Mastery, bg, focused aim, gemming, hit, Hunter, interface, macro, Marksmanship, mouseover macro, pets, pvp, resilience, spell penetration, spider, Survival, UI, wolf on September 18, 2009 | 21 Comments »
Hey everyone. Today we’ll talk about what it is the beginning pvper needs to know as far as gearing and setting up for pvp. I’ll try to cover the most basic things that everyone should know without favoring one type of PvP over another.
S7 3v3 Comps
Posted in arena, Beast Mastery, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged 3s, 3v3, arena, caster, cleave, comps, crowd control, dps, melee, pvp, s7, season 7, season seven, zoo cleave on September 11, 2009 | 3 Comments »
Hey everyone! I’ve been experimenting a lot this last week with different comps and have a lot of tips and ideas. Today I’ll be sharing what I’ve learned :).
A Hunter’s Guide to 5v5 Arena
Posted in arena, Hunter, Marksmanship, pvp, Survival, World of Warcraft, tagged 5s, 5v5, aimed shot, arena, blessing of protection, coordination, divine shield, dps, druid, focus, healer, interrupt, pain suppression, paladin, priest, pvp, roar of sacrifice, training, trapping, vent, wyvern sting on August 25, 2009 | 12 Comments »
5v5 has always been the hunter’s strongest bracket. We’ve never had enough support abilities to really shine in 3v3, and always lacked the burst to dominate 2v2, but in 5v5 playing a hunter feels just right. I really live for the moments when my 5v5 gets to queue. If you are lucky enough to find [...]
Why stamina-stacking doesn’t work in Arenas
Posted in arena, Hunter, pvp, World of Warcraft, tagged arena, deterrence, disengage, fan of knives, feign death, gimmick, HP, hunter v. wild, master's call, pvp, resil, resilience, scatter shot, silencing shot, stacking, stam, stamina, survival instincts on August 22, 2009 | 2 Comments »
Sometime early in s6, hunters looked at the talent hunter vs. wild and thought to themselves, what if I gemmed and enchanted completely for stamina? The desire to make a gimmicky kind of build work is understandable given how successful, in WOTLK alone, stuff like shadowfrost DKs (a phenomenon that appears to be making a [...]