This will definitively end the drama between 10 and 25 man raiding: in Cataclysm, Blizzard will be making you choose between 10s and 25s. The gear reward quality will be the same, but to compensate guilds that are able to organize two and a half times the people, there will be more drops per raider.
Right now, people who raid for only a couple of nights per week need to choose between 10s and 25s already, unless they’re willing to extend lockouts or never see the last half of ICC. This has led to endless drama and raider burnout, as a very typical situation to see in guilds would be the best tanks, healers, and DPS forming their own 10 man, and then having so much fun roflstomping it with 25 man gear that they eventually stop showing up for 25s.
Honestly, I would have preferred to keep 25 man gear better quality than 10 man, however assuming they balance the quantity of rewards to make it appealing enough, I’ll be happy. If not, I’ll just find a 10 man- they’re easier to manage, often more fun, and a lot more flexible.
edit: I like 25 mans more than 10 mans, but not so much that I’m willing to do more work for the same reward. The only variables that Blizzard are leaving themselves to balance this are the difficulty difference between 10 and 25 mans content, as well as the reward per player. Those might have to be extreme to justify spending time in a 25 man, when the same rewards are available for much less effort.
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Posted in Offtopic, World of Warcraft, tagged comments, internet tough guys on March 19, 2010 | 9 Comments »
Never had to bother with one before:
Break these three simple rules, and I’ll IP ban you. Spoof your IP enough, and I’ll make comments moderated.
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