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Archive for May, 2011

This is an opinion piece rather than a guide. 4.2 brings with it minor changes to the default UI, among them the removal of the keyring and the addition of the Dungeon Journal.  The journal provides basic information on boss fights and loot tables in dungeons and raids.  A typical entry on a boss includes a snippet of lore and then what are basically [...]

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Off topic and unshaven

My wife and I just brought our new baby home after what must be some sort of record short hospital stay. He’s something like 42 hours old right now, and we’ve been home since before lunch. Everyone is doing really well, and the new addition doesn’t seem to be bothering the toddler much (yet). I [...]

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The 4.2 patch notes say “Traps now scale with hunter stats such as hit, expertise, spell penetration and attack power as intended.”  Will this change the way we dps?

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Patch 4.2 is drawing nearer, and the new hunter two piece tier set bonus is going to be a huge step up. Also, we discuss Blizzcon, the WHU BBQ, and a whole host of listener questions. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast [...]

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Patch 4.2 is following fairly quickly on the heels of 4.1 and is currently working its way through the PTR.  What preparations should hunters make for it?

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This week, we invite Mathew McCurley on to discuss the latest PTR notes and help us make fun of the MIA Frostheim. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast feed, and the direct XML feed. If you email us comments or questions, we’ll read [...]

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Druids have Barkskin, paladins have Divine Protection and hunters have . . . Raptor Strike.  Yes, Raptor Strike.   A major glyph transforms our simple, unimpressive melee attack into a source for a potent defensive aura that reduces incoming damage by 20% for five seconds. This can make a huge difference on fights with spike raid damage like Nefarian.   [...]

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This week, we discuss the 4.2 patch and what it means for hunters. Spoiler alert: FLINTLOCK’S WOODCHUCKER!!! Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast feed, and the direct XML feed. If you email us comments or questions, we’ll read them on the next show. [...]

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This post goes over ways to pull specific types of lines from combat logs of the current raid tier so that you are only looking key information from a fight. Viewing raw log data may seem simplistic compared to the flashy summed and/or averaged figures that World of Logs (WoL) and Recount provide, but don’t be [...]

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The WHU has a pretty good post today about something that had been bothering me in my last 5 man: that targeting bug fix in 4.1 made it so that pressing a button wouldn’t select a target. While this sounds good for actual raid DPS (nobody likes accidentally pulling), it’s pretty bad for AOE packs. [...]

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While it’s nice to be able to deterrence if disarmed, there was an undocumented change that slipped through with 4.1: we can no longer use deterrence while we hold the flag in a battleground. This is probably because a double deterrence combined with a double disengage (and the nice little 40% speed boost that comes [...]

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This week, have BigRedKitty back on to discuss his return to the live servers. Here’s the site where we host our shows live. As always, here is the iTunes store link, the Hunting Party Podcast feed, and the direct XML feed. If you email us comments or questions, we’ll read them on the next show. Send an email [...]

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