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	<title>Comments on: Cooldown Timing!</title>
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	<link>http://outdps.com/2009/11/16/cooldown-timing/</link>
	<description>Standing in void zones since 2008</description>
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	<item>
		<title>By: Euripides</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-4603</link>
		<dc:creator><![CDATA[Euripides]]></dc:creator>
		<pubDate>Tue, 06 Apr 2010 17:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-4603</guid>
		<description><![CDATA[This is interesting- how would you compare this to stacking haste multiple procs, though? Assuming that out of, say, 6 controllable haste boosts, we can line 3 of them up with some sort of ArP, AP, or AGI proc, would it still be worth it to stack the way you&#039;ve described?]]></description>
		<content:encoded><![CDATA[<p>This is interesting- how would you compare this to stacking haste multiple procs, though? Assuming that out of, say, 6 controllable haste boosts, we can line 3 of them up with some sort of ArP, AP, or AGI proc, would it still be worth it to stack the way you&#8217;ve described?</p>
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	<item>
		<title>By: Verias</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-4602</link>
		<dc:creator><![CDATA[Verias]]></dc:creator>
		<pubDate>Tue, 06 Apr 2010 17:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-4602</guid>
		<description><![CDATA[I noticed that a lot of people have been saying not to use haste potions and RF during Hero/BL and I have a couple of thoughts concerning that issue.(This is primarily aimed at MM hunters)

First, haste increases(IAotH, RF, Hero, pots) give their maximum effect up until they push your steady shot cast time below 1.5. This allows you to squeeze another steady shot into your rotation between the end of your Aimed shot GCD and the time your Chimera shot comes off CD. After this point haste goes down in value by quite a bit. 

Second, If you use the hawk glyph then the IAotH proc will push you past this breaking point on its own, to maximize the effectiveness of the other CD&#039;s try and cast RF or use your potion while you have other procs up. I would only suggest really doing this for the potion since its a rare occurrence that this situation will take place and delaying your RF very long isn&#039;t a good idea on fights that last slightly over a multiple of 3 in minutes(such as 3:30, 6:15, ect..) could cost you an RF/Readiness cycle. 

Third, due to the Herkuml trinket being common for people who lack DV, WFS, or DBW some hunters are likely to be at their haste softcap anyways( especially if you wear some leather gear). If this is your situation then Haste effects should be stacked as much as possible. Though haste sources that are not sourced in the hunter do not stack multiplicatively and haste rating is calculated as one value, hunters have an interesting amount of haste increases that do stack multiplicatively. So stacking your haste pot and RF on top of Heroism will result in more dps than spreading them out.
The calculation for the best possible increase in dps would be if you were just barely over the haste soft cap and you used RF and haste Pot on top of Heroism( Wep Speed/1.15/1.30/1.4/1.21/1.16+.15) = a total haste of about 332% for the effected time period. With no procs or CD&#039;s your haste is 134%, during Hero alone it would be 173%, during a IaotH proc it would be 161%, during a haste pot 150%, and during RF 187%. The autoshot dps increase if the effects were stacked would be the number of autoshots would be increased by 198% but if they were chained back to back it would only result in a 125% increase. I don&#039;t want to take the theorycrafting out to its fullest extent by calculating uptimes but i just wanted to suggest this for hunters over the haste soft cap.]]></description>
		<content:encoded><![CDATA[<p>I noticed that a lot of people have been saying not to use haste potions and RF during Hero/BL and I have a couple of thoughts concerning that issue.(This is primarily aimed at MM hunters)</p>
<p>First, haste increases(IAotH, RF, Hero, pots) give their maximum effect up until they push your steady shot cast time below 1.5. This allows you to squeeze another steady shot into your rotation between the end of your Aimed shot GCD and the time your Chimera shot comes off CD. After this point haste goes down in value by quite a bit. </p>
<p>Second, If you use the hawk glyph then the IAotH proc will push you past this breaking point on its own, to maximize the effectiveness of the other CD&#8217;s try and cast RF or use your potion while you have other procs up. I would only suggest really doing this for the potion since its a rare occurrence that this situation will take place and delaying your RF very long isn&#8217;t a good idea on fights that last slightly over a multiple of 3 in minutes(such as 3:30, 6:15, ect..) could cost you an RF/Readiness cycle. </p>
<p>Third, due to the Herkuml trinket being common for people who lack DV, WFS, or DBW some hunters are likely to be at their haste softcap anyways( especially if you wear some leather gear). If this is your situation then Haste effects should be stacked as much as possible. Though haste sources that are not sourced in the hunter do not stack multiplicatively and haste rating is calculated as one value, hunters have an interesting amount of haste increases that do stack multiplicatively. So stacking your haste pot and RF on top of Heroism will result in more dps than spreading them out.<br />
The calculation for the best possible increase in dps would be if you were just barely over the haste soft cap and you used RF and haste Pot on top of Heroism( Wep Speed/1.15/1.30/1.4/1.21/1.16+.15) = a total haste of about 332% for the effected time period. With no procs or CD&#8217;s your haste is 134%, during Hero alone it would be 173%, during a IaotH proc it would be 161%, during a haste pot 150%, and during RF 187%. The autoshot dps increase if the effects were stacked would be the number of autoshots would be increased by 198% but if they were chained back to back it would only result in a 125% increase. I don&#8217;t want to take the theorycrafting out to its fullest extent by calculating uptimes but i just wanted to suggest this for hunters over the haste soft cap.</p>
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	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-3686</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Sun, 31 Jan 2010 19:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-3686</guid>
		<description><![CDATA[Heroism and other speed effects add haste, but they are not %damage buffs, so only really affect your auto-shot (unless your steady shots are more than the global cooldown)]]></description>
		<content:encoded><![CDATA[<p>Heroism and other speed effects add haste, but they are not %damage buffs, so only really affect your auto-shot (unless your steady shots are more than the global cooldown)</p>
]]></content:encoded>
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	<item>
		<title>By: hunter22</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-3682</link>
		<dc:creator><![CDATA[hunter22]]></dc:creator>
		<pubDate>Sun, 31 Jan 2010 17:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-3682</guid>
		<description><![CDATA[If you use potion of speed during heroism (or rapid fire), do you get extra haste, since they are % modifiers? I know it isn&#039;t really a big deal for hunters, but I was curious how the mechanics work.]]></description>
		<content:encoded><![CDATA[<p>If you use potion of speed during heroism (or rapid fire), do you get extra haste, since they are % modifiers? I know it isn&#8217;t really a big deal for hunters, but I was curious how the mechanics work.</p>
]]></content:encoded>
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	<item>
		<title>By: brandon</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2973</link>
		<dc:creator><![CDATA[brandon]]></dc:creator>
		<pubDate>Sat, 26 Dec 2009 04:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2973</guid>
		<description><![CDATA[i would reccomend watching kripparrian off of youtube on the video: cooldown timing. I am positive thats where this creator of this forum got the idea from. He gives you macros how to do them properly and it is efficient.]]></description>
		<content:encoded><![CDATA[<p>i would reccomend watching kripparrian off of youtube on the video: cooldown timing. I am positive thats where this creator of this forum got the idea from. He gives you macros how to do them properly and it is efficient.</p>
]]></content:encoded>
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	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2668</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Fri, 04 Dec 2009 17:53:44 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2668</guid>
		<description><![CDATA[Don&#039;t use rapid fire during bloodlust- stack haste with damage. If you&#039;re timing furious howl hit when you have a trinket proc up, try to use a rapid fire when you have those two up. Use call of the wild too, if you think the fight will last long enough for you to use it again during heroism (or under 20% when you will have kill shots padding your DPS).]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t use rapid fire during bloodlust- stack haste with damage. If you&#8217;re timing furious howl hit when you have a trinket proc up, try to use a rapid fire when you have those two up. Use call of the wild too, if you think the fight will last long enough for you to use it again during heroism (or under 20% when you will have kill shots padding your DPS).</p>
]]></content:encoded>
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	<item>
		<title>By: Littlebear</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2667</link>
		<dc:creator><![CDATA[Littlebear]]></dc:creator>
		<pubDate>Fri, 04 Dec 2009 17:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2667</guid>
		<description><![CDATA[So... I get using
/cast Furious Howl
/cast Rabid

and I&#039;ve been able to work that in.  I still need practice, but thats the way of the Gun.

Would it make sense to have my Call of the Wild and Rapid Fire there as well, or save those as a separate button, for when Bloodlust hits?]]></description>
		<content:encoded><![CDATA[<p>So&#8230; I get using<br />
/cast Furious Howl<br />
/cast Rabid</p>
<p>and I&#8217;ve been able to work that in.  I still need practice, but thats the way of the Gun.</p>
<p>Would it make sense to have my Call of the Wild and Rapid Fire there as well, or save those as a separate button, for when Bloodlust hits?</p>
]]></content:encoded>
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	<item>
		<title>By: jesse (shipuu from cho'gall)</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2591</link>
		<dc:creator><![CDATA[jesse (shipuu from cho'gall)]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 20:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2591</guid>
		<description><![CDATA[Yeah. After the second proc there seems to be 1 sec behind one another.  Thanks alot euripidesoutdps.]]></description>
		<content:encoded><![CDATA[<p>Yeah. After the second proc there seems to be 1 sec behind one another.  Thanks alot euripidesoutdps.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2590</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 19:50:07 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2590</guid>
		<description><![CDATA[I think that 2 seconds before would be optimal. Trinket procs will drift apart over time though.]]></description>
		<content:encoded><![CDATA[<p>I think that 2 seconds before would be optimal. Trinket procs will drift apart over time though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jesse (shipuu from cho'gall)</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2589</link>
		<dc:creator><![CDATA[jesse (shipuu from cho'gall)]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 18:23:55 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2589</guid>
		<description><![CDATA[I am trying to get furious howl to line up with my dmc:g and dv/dc trinket procs. Both of the trinkets seem to always proc together.  When should i hit my autocast macro for furious howl. For example 3-5 secs before my trinket comes out of cd or just when the trinkets proc?]]></description>
		<content:encoded><![CDATA[<p>I am trying to get furious howl to line up with my dmc:g and dv/dc trinket procs. Both of the trinkets seem to always proc together.  When should i hit my autocast macro for furious howl. For example 3-5 secs before my trinket comes out of cd or just when the trinkets proc?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2565</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Mon, 23 Nov 2009 16:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2565</guid>
		<description><![CDATA[Nobody yet- I&#039;ll keep you in the loop :)]]></description>
		<content:encoded><![CDATA[<p>Nobody yet- I&#8217;ll keep you in the loop :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dvorjak</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2563</link>
		<dc:creator><![CDATA[Dvorjak]]></dc:creator>
		<pubDate>Mon, 23 Nov 2009 15:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2563</guid>
		<description><![CDATA[So, who won the bet?]]></description>
		<content:encoded><![CDATA[<p>So, who won the bet?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frostheim</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2539</link>
		<dc:creator><![CDATA[Frostheim]]></dc:creator>
		<pubDate>Fri, 20 Nov 2009 00:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2539</guid>
		<description><![CDATA[Best way is just to theorycraft it, since the formulae for all the shots is known.

Keep in mind that you can stack FH and DV proc 3 times for every one rapid fire (assuming MM). Thus you have to theorycraft for a 3 min period :)]]></description>
		<content:encoded><![CDATA[<p>Best way is just to theorycraft it, since the formulae for all the shots is known.</p>
<p>Keep in mind that you can stack FH and DV proc 3 times for every one rapid fire (assuming MM). Thus you have to theorycraft for a 3 min period :)</p>
]]></content:encoded>
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	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2529</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 12:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2529</guid>
		<description><![CDATA[I&#039;d take that bet, but how could we test it? And what would we bet?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d take that bet, but how could we test it? And what would we bet?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frostheim</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2528</link>
		<dc:creator><![CDATA[Frostheim]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 04:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2528</guid>
		<description><![CDATA[Well, it all depends on the amount of agility and the amount of haste. The upgrade of 7/10% crit is very significant. I&#039;ll bet you that the agility proc gives you more effective dps from Furious Howl than Rapid Fire does.]]></description>
		<content:encoded><![CDATA[<p>Well, it all depends on the amount of agility and the amount of haste. The upgrade of 7/10% crit is very significant. I&#8217;ll bet you that the agility proc gives you more effective dps from Furious Howl than Rapid Fire does.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2527</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Wed, 18 Nov 2009 23:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2527</guid>
		<description><![CDATA[AP and Agility do not provide as much of a bonus when stacked only with eachother. There is a small amount of synergy from that crit, but overall it&#039;s about the same as you get separately, and this is nothing compared to the synergy from stacking a multiplier or haste with an AP/AGI buff.]]></description>
		<content:encoded><![CDATA[<p>AP and Agility do not provide as much of a bonus when stacked only with eachother. There is a small amount of synergy from that crit, but overall it&#8217;s about the same as you get separately, and this is nothing compared to the synergy from stacking a multiplier or haste with an AP/AGI buff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frostheim</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2526</link>
		<dc:creator><![CDATA[Frostheim]]></dc:creator>
		<pubDate>Wed, 18 Nov 2009 22:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2526</guid>
		<description><![CDATA[Quick comment:

&quot;You don’t gain any advantage stacking static quantity agility or attack power buffs together compared to just hitting them when they’re available.&quot;

Two ap buffs combine additively. But an AP buff and an Agility buff combine multiplicatively. When you combine your Furious Howl with your trinket proc, you&#039;re not just stacking AP, but your Furious Howl *also* gets the increased crit chance from the trinket.

In general your cooldowns are AP, Haste, Agil, or multipliers (like Call of the Wild). If you combine any two categories you&#039;ll get a multiplicative advantage.]]></description>
		<content:encoded><![CDATA[<p>Quick comment:</p>
<p>&#8220;You don’t gain any advantage stacking static quantity agility or attack power buffs together compared to just hitting them when they’re available.&#8221;</p>
<p>Two ap buffs combine additively. But an AP buff and an Agility buff combine multiplicatively. When you combine your Furious Howl with your trinket proc, you&#8217;re not just stacking AP, but your Furious Howl *also* gets the increased crit chance from the trinket.</p>
<p>In general your cooldowns are AP, Haste, Agil, or multipliers (like Call of the Wild). If you combine any two categories you&#8217;ll get a multiplicative advantage.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2520</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Wed, 18 Nov 2009 12:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2520</guid>
		<description><![CDATA[The uptime on that is pretty constant, and over the course of any rapid fire it will be up and down for the same amount of time.]]></description>
		<content:encoded><![CDATA[<p>The uptime on that is pretty constant, and over the course of any rapid fire it will be up and down for the same amount of time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bowya</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2519</link>
		<dc:creator><![CDATA[Bowya]]></dc:creator>
		<pubDate>Wed, 18 Nov 2009 11:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2519</guid>
		<description><![CDATA[The other thing which you forgot was improved aspect of the hawk which whenever procs will take you SS down to less than 1.5 or pretty close if your lacking gear. Do you ignore this proc pretty much or try to rapid fire when its not on which is quite rare.

Nice article though.]]></description>
		<content:encoded><![CDATA[<p>The other thing which you forgot was improved aspect of the hawk which whenever procs will take you SS down to less than 1.5 or pretty close if your lacking gear. Do you ignore this proc pretty much or try to rapid fire when its not on which is quite rare.</p>
<p>Nice article though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2510</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 16:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2510</guid>
		<description><![CDATA[Rapid fire indeed should not be used during a heroism. Save it to magnify other cooldowns if you can. As for serpent sting, it remembers the AP you had when it is applied, but a refresh or re-application will reset the AP value. The one trick here is that +%damage spells (like tricks of the trade or the iron council rune) will stay as long as you keep the sting up.]]></description>
		<content:encoded><![CDATA[<p>Rapid fire indeed should not be used during a heroism. Save it to magnify other cooldowns if you can. As for serpent sting, it remembers the AP you had when it is applied, but a refresh or re-application will reset the AP value. The one trick here is that +%damage spells (like tricks of the trade or the iron council rune) will stay as long as you keep the sting up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Khatian</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2508</link>
		<dc:creator><![CDATA[Khatian]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 15:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2508</guid>
		<description><![CDATA[Well more like it might be one of the things you track with trinket procs etc for timing when to pop your CDs, rather then worry about delaying black arrows]]></description>
		<content:encoded><![CDATA[<p>Well more like it might be one of the things you track with trinket procs etc for timing when to pop your CDs, rather then worry about delaying black arrows</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Valilor</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2507</link>
		<dc:creator><![CDATA[Valilor]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 14:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2507</guid>
		<description><![CDATA[Some good points. 

2 things I&#039;d like to ask/pointout are:

Rapid Fire during a Heroism - I don&#039;t think these stack too well together as we aren&#039;t going to be getting out any additional steady shots, so maybe it&#039;s best not to overlap them?

Serpent Sting - Does the application of serpent sting take into acount trinket procs? I.e - would be be worth applying a new sting when you get a greatness proc and just refresh it from then? Probably not a massive difference but still...]]></description>
		<content:encoded><![CDATA[<p>Some good points. </p>
<p>2 things I&#8217;d like to ask/pointout are:</p>
<p>Rapid Fire during a Heroism &#8211; I don&#8217;t think these stack too well together as we aren&#8217;t going to be getting out any additional steady shots, so maybe it&#8217;s best not to overlap them?</p>
<p>Serpent Sting &#8211; Does the application of serpent sting take into acount trinket procs? I.e &#8211; would be be worth applying a new sting when you get a greatness proc and just refresh it from then? Probably not a massive difference but still&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2506</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 12:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2506</guid>
		<description><![CDATA[That&#039;s right- BW is just another controllable cooldown to stack with procs. In fact, timing BW is one of the most important skills for BM DPS.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s right- BW is just another controllable cooldown to stack with procs. In fact, timing BW is one of the most important skills for BM DPS.</p>
]]></content:encoded>
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	<item>
		<title>By: Hawlk</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2505</link>
		<dc:creator><![CDATA[Hawlk]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 03:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2505</guid>
		<description><![CDATA[Though BM hunters are the lowest DPS spec currently, I would assume that Beastial Wrath would be best used in combination with trinket procs as well as bloodlust/heroism.  I haven&#039;t played that spec since 3.0. In all great post as usual.

-Hawlk]]></description>
		<content:encoded><![CDATA[<p>Though BM hunters are the lowest DPS spec currently, I would assume that Beastial Wrath would be best used in combination with trinket procs as well as bloodlust/heroism.  I haven&#8217;t played that spec since 3.0. In all great post as usual.</p>
<p>-Hawlk</p>
]]></content:encoded>
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	<item>
		<title>By: Lyraat</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2504</link>
		<dc:creator><![CDATA[Lyraat]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 00:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2504</guid>
		<description><![CDATA[&quot;•Always ask your raid leader when they’ll be calling for heroism/bloodlust.&quot;

Thank you for saying this :D I&#039;ve annoyed many a raid leader because I ask this (or worse: yell out in the middle of a raid &quot;Heroism...?&quot;), but I don&#039;t care. To get the most out of our cooldowns, we need know when Hero/BL will be cast. 

&quot;•Don’t leave a cooldown available for too long unless you’re sure you won’t be costing yourself applications over the fight.&quot;

Or if you know there are times to burn and times to hold off. Jaraxxus, for example: there&#039;s a reason why the nether portals spawn every 2 minutes exactly. Nobody cares what your dps is if you can&#039;t kill the boss.]]></description>
		<content:encoded><![CDATA[<p>&#8220;•Always ask your raid leader when they’ll be calling for heroism/bloodlust.&#8221;</p>
<p>Thank you for saying this :D I&#8217;ve annoyed many a raid leader because I ask this (or worse: yell out in the middle of a raid &#8220;Heroism&#8230;?&#8221;), but I don&#8217;t care. To get the most out of our cooldowns, we need know when Hero/BL will be cast. </p>
<p>&#8220;•Don’t leave a cooldown available for too long unless you’re sure you won’t be costing yourself applications over the fight.&#8221;</p>
<p>Or if you know there are times to burn and times to hold off. Jaraxxus, for example: there&#8217;s a reason why the nether portals spawn every 2 minutes exactly. Nobody cares what your dps is if you can&#8217;t kill the boss.</p>
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	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2502</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 18:13:29 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2502</guid>
		<description><![CDATA[That&#039;s a good point. I wouldn&#039;t delay BA long for a nice combination of buffs and procs, but a couple of seconds might pay off.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a good point. I wouldn&#8217;t delay BA long for a nice combination of buffs and procs, but a couple of seconds might pay off.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Khatian</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2501</link>
		<dc:creator><![CDATA[Khatian]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 18:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2501</guid>
		<description><![CDATA[Also to consider if you&#039;re a SV hunter if you have black arrow currently applied or not.]]></description>
		<content:encoded><![CDATA[<p>Also to consider if you&#8217;re a SV hunter if you have black arrow currently applied or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dalaila ShadowsongEU</title>
		<link>http://outdps.com/2009/11/16/cooldown-timing/#comment-2500</link>
		<dc:creator><![CDATA[Dalaila ShadowsongEU]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 17:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=1532#comment-2500</guid>
		<description><![CDATA[Being MM specced and Engineer I&#039;ve got some nice stuff to macro in each shot:

------------------------------
#showtooltip (shot name)
/cast (shot name)
/use 10
/cast Silencing Shot
/cast Kill Command
/script UIErrorsFrame:Clear()
------------------------------

This way I instantly cast the selected shot (Aimed Shot for example) + Pyro Rocket + Silencing shot + Kill Command. No way to waste a single second.

When Heroism is going to be used, this is my specific button I immediately click:

------------------------------
#showtooltip Powerup
/cast Call of the Wild
/cast Rapid Fire
/cast Kill Command
------------------------------

If the fight lasts long enough I generally pop it few seconds after I start attacking: this way I get Mirror of Truth + Darkmoon Card: Greatness procs procs or even more power.]]></description>
		<content:encoded><![CDATA[<p>Being MM specced and Engineer I&#8217;ve got some nice stuff to macro in each shot:</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
#showtooltip (shot name)<br />
/cast (shot name)<br />
/use 10<br />
/cast Silencing Shot<br />
/cast Kill Command<br />
/script UIErrorsFrame:Clear()<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>This way I instantly cast the selected shot (Aimed Shot for example) + Pyro Rocket + Silencing shot + Kill Command. No way to waste a single second.</p>
<p>When Heroism is going to be used, this is my specific button I immediately click:</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
#showtooltip Powerup<br />
/cast Call of the Wild<br />
/cast Rapid Fire<br />
/cast Kill Command<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>If the fight lasts long enough I generally pop it few seconds after I start attacking: this way I get Mirror of Truth + Darkmoon Card: Greatness procs procs or even more power.</p>
]]></content:encoded>
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