Alterac Valley is a complex battleground, but it’s also been out for a long time so I’m not going to spend time going over the basics. There are two basic ways to win this BG, and I’ll go over them today.
The Rush:
People often do this at least once in their lives to get the achievement for winning AV in 6 minutes or less. The shortest I’ve seen was a 5 minute game. The strat is very straightforward: you just convince everyone on your team to rush for the general as fast as possible. Just make sure you bring a pair of competent tanks and healers with you, because there’s no guarantee you’ll find any useful pugs in the game you join. Unfortunately, winning AV this way makes for really bad honor. You might get 400-600, tops, whereas during AV weekend I’ve gotten 2600 or 2700 honor for a single game. I suppose if you are honor capped and just wanted AV tokens you could try doing this repeatedly, but I’m pretty sure either the pugs who were helping you would lose patience after awhile, or the opposing team might catch on and try to stop you, at which point it would be come almost impossible to recover once your force has been routed once. Without controlling any graveyards, you would probably be ported back to your base and be stuck in a turtle match.
The Stranglehold
If one really wanted to ensure victory and try to maximize honor in this BG, you could get a couple friends and go defend galv/balinda, and then recap everyone’s graveyard and tower in the wake of your opponents as they rushed down to your relief hut. With a dedicated group of 4 or 5, this isn’t hard to do at all. The downside of this method is that the game can turn into a turtle. Of course, if your team is on the ball and everyone who isn’t helping you is playing good offense, then the game may only take 15 mins or so. Just be patient, and once you’ve hamstrung the other team’s offense, go to whichever tower they still control that’s nearest to the field of strife, cap it, and guard it until it’s a flaming heap of stone. Then go to the next one down the line, and so on and so forth until the enemy is ~200 resources, at which point you can afford to try for the general.
Cheers,
Jurgwena
“There are three ways to win this BG, and I’ll go over all them today.”
*begins counting*
One…
Two…
*holds third finger uncertainly*
Did you (or Euri?) pare it down to two (intentionally or by mistake), is there an intended follow-up post later today, or am I just checking at an inopportune time?
Umm- his editor is a hack. Fixed.
Remember: friends don’t let friends drink and blog!
nah i think it’s just the writer that’s a hack. I didn’t put in a third strat cuz I realized it didn’t take a guide to do what every pug can figure out just by dinging 51
I played a lot of AV levelling up to Northrend (great XP) but didn’t really come across these tactics (or at least didn’t recognise them). When I was playing to tactic was always galv -> towers -> drek, with the opposing sides pretty much just running past each other ont he way to those objectives (with the odd frost mage throwing CC around). Occasionally the Hordies would decide to PVP 9PVP, in a battleground, what’s all that about ;) ) but to me AV was pretty much a PVE race.
As the Glutsturm battlegroup generally speaking sucks!
I can say I’ve done AV about 100 times on different characters and never won even once…