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	<title>Comments on: How to Use the Online DPS Calculator!</title>
	<atom:link href="http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/feed/" rel="self" type="application/rss+xml" />
	<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/</link>
	<description>Standing in void zones since 2008</description>
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		<title>By: Helpful Tools for Calculating DPS &#171; Land of Orcs</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-5620</link>
		<dc:creator><![CDATA[Helpful Tools for Calculating DPS &#171; Land of Orcs]]></dc:creator>
		<pubDate>Wed, 25 Aug 2010 17:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-5620</guid>
		<description><![CDATA[[...] Here is an excellent guide on how to get started using FemaleDwarf. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Here is an excellent guide on how to get started using FemaleDwarf. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: How to Link with Femaledwarf.com! &#171; OutDPS!</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-4862</link>
		<dc:creator><![CDATA[How to Link with Femaledwarf.com! &#171; OutDPS!]]></dc:creator>
		<pubDate>Thu, 29 Apr 2010 14:21:50 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-4862</guid>
		<description><![CDATA[[...] import your character, set up your buffs, and calculate your DPS (see my guide if you don&#8217;t know how). Next, you&#8217;ll want to save your profile [...]]]></description>
		<content:encoded><![CDATA[<p>[...] import your character, set up your buffs, and calculate your DPS (see my guide if you don&#8217;t know how). Next, you&#8217;ll want to save your profile [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: swollenpickles</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-3766</link>
		<dc:creator><![CDATA[swollenpickles]]></dc:creator>
		<pubDate>Fri, 05 Feb 2010 03:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-3766</guid>
		<description><![CDATA[I&#039;ve found the dps calculator really useful in evaluating potential gear upgrades.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve found the dps calculator really useful in evaluating potential gear upgrades.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-2622</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Sun, 29 Nov 2009 04:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-2622</guid>
		<description><![CDATA[Sure! The DPS per budget means how much DPS would you get from adding a single budget unit. For example, a single agility or crit is a single budget unit (you get 20 of these per epic gem) however 2 attack power is a budget unit, as this on an epic gem would give you 40. 

So comparing a point in crit and a point in AP is not valid because it costs you twice as many budget points (or epic gems) to get a single crit as it does an AP.]]></description>
		<content:encoded><![CDATA[<p>Sure! The DPS per budget means how much DPS would you get from adding a single budget unit. For example, a single agility or crit is a single budget unit (you get 20 of these per epic gem) however 2 attack power is a budget unit, as this on an epic gem would give you 40. </p>
<p>So comparing a point in crit and a point in AP is not valid because it costs you twice as many budget points (or epic gems) to get a single crit as it does an AP.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kuell</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-2620</link>
		<dc:creator><![CDATA[Kuell]]></dc:creator>
		<pubDate>Sat, 28 Nov 2009 16:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-2620</guid>
		<description><![CDATA[Hi there, this is great article but would it be possible to explain how to interpret the stat dps per budget section]]></description>
		<content:encoded><![CDATA[<p>Hi there, this is great article but would it be possible to explain how to interpret the stat dps per budget section</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: When to Use What Potion! &#171; OutDPS!</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-2315</link>
		<dc:creator><![CDATA[When to Use What Potion! &#171; OutDPS!]]></dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-2315</guid>
		<description><![CDATA[[...] more DPS than 15 seconds of haste. If you want to find out whether this is true for you, you should import your hunter into www.femaledwarf.com and check [...]]]></description>
		<content:encoded><![CDATA[<p>[...] more DPS than 15 seconds of haste. If you want to find out whether this is true for you, you should import your hunter into <a href="http://www.femaledwarf.com" rel="nofollow">http://www.femaledwarf.com</a> and check [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Espy</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1975</link>
		<dc:creator><![CDATA[Espy]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 14:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1975</guid>
		<description><![CDATA[:( My work just blocked off the website and listed it under Games T_T]]></description>
		<content:encoded><![CDATA[<p>:( My work just blocked off the website and listed it under Games T_T</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Moriquendi</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1167</link>
		<dc:creator><![CDATA[Moriquendi]]></dc:creator>
		<pubDate>Wed, 12 Aug 2009 01:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1167</guid>
		<description><![CDATA[Thanks very much for clarifying that.  :)]]></description>
		<content:encoded><![CDATA[<p>Thanks very much for clarifying that.  :)</p>
]]></content:encoded>
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	<item>
		<title>By: Zeherah</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1165</link>
		<dc:creator><![CDATA[Zeherah]]></dc:creator>
		<pubDate>Wed, 12 Aug 2009 01:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1165</guid>
		<description><![CDATA[The default setting will only figure out how many GCDs are required for each shot so it can estimate the shot frequency you should roughly expect in the time period and it also does rough math on how LnL will affect your shot frequency.

The rotation test does a simulated rotation and takes the number of total shots and then figures the frequency from there . If you enable the debug data option it will print out what the rotation looks like at the bottom of the page (along with a lot of random variable data that will probably give you a headache) so that you can see what the actual shot breakdown looks like. LnL and ISS procs are put roughly when they would be expected based on the proc rate, rather than trying to randomize them.

Neither method is perfect for determining dps, but the rotation test should theoretically be more accurate. It&#039;s just a lot more work for the server which is why it&#039;s not enabled by default. The gap is bigger for survival, probably due to the way LnL works.

Note that it looks right now like the LnL proc rate is increased, the site won&#039;t reflect the new rate till we have more solid data on the new rate.]]></description>
		<content:encoded><![CDATA[<p>The default setting will only figure out how many GCDs are required for each shot so it can estimate the shot frequency you should roughly expect in the time period and it also does rough math on how LnL will affect your shot frequency.</p>
<p>The rotation test does a simulated rotation and takes the number of total shots and then figures the frequency from there . If you enable the debug data option it will print out what the rotation looks like at the bottom of the page (along with a lot of random variable data that will probably give you a headache) so that you can see what the actual shot breakdown looks like. LnL and ISS procs are put roughly when they would be expected based on the proc rate, rather than trying to randomize them.</p>
<p>Neither method is perfect for determining dps, but the rotation test should theoretically be more accurate. It&#8217;s just a lot more work for the server which is why it&#8217;s not enabled by default. The gap is bigger for survival, probably due to the way LnL works.</p>
<p>Note that it looks right now like the LnL proc rate is increased, the site won&#8217;t reflect the new rate till we have more solid data on the new rate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Moriquendi</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1164</link>
		<dc:creator><![CDATA[Moriquendi]]></dc:creator>
		<pubDate>Wed, 12 Aug 2009 00:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1164</guid>
		<description><![CDATA[Thanks...  I certainly find using this feature gives a reasonably accurate result for a fight like Patchwerk, though I realise it is really more for comparison of gear/spec changes etc. rather than predicting an ideal dps figure.

What is interesting is that whether or not something increases dps can vary depending on whether or not I select this option, so it is worth understanding and using if it is relevant to your own individual situation.]]></description>
		<content:encoded><![CDATA[<p>Thanks&#8230;  I certainly find using this feature gives a reasonably accurate result for a fight like Patchwerk, though I realise it is really more for comparison of gear/spec changes etc. rather than predicting an ideal dps figure.</p>
<p>What is interesting is that whether or not something increases dps can vary depending on whether or not I select this option, so it is worth understanding and using if it is relevant to your own individual situation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1161</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 23:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1161</guid>
		<description><![CDATA[I&#039;d have to check with Zeherah to be sure, but as I understand it, the rotation test does exactly as you say- tests your rotation with your latency and takes the average shot frequency from that instead of just calculating it with a formula. I believe high lag situations is one of the reasons she built that feature into the calculator.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d have to check with Zeherah to be sure, but as I understand it, the rotation test does exactly as you say- tests your rotation with your latency and takes the average shot frequency from that instead of just calculating it with a formula. I believe high lag situations is one of the reasons she built that feature into the calculator.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Moriquendi</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1156</link>
		<dc:creator><![CDATA[Moriquendi]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 22:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1156</guid>
		<description><![CDATA[I notice a considerable difference when I select the &quot;Use Rotation Test&quot; option (and invariably lower).  

I&#039;m operating on about 350ms latency rather than the default 150, but use a standard MM rotation.  

I had assumed that the rotation test was effectively simulating my rotation literally rather than averaging cooldown usages and so it would more accurately represent my live situation.  Or am I missing something there?]]></description>
		<content:encoded><![CDATA[<p>I notice a considerable difference when I select the &#8220;Use Rotation Test&#8221; option (and invariably lower).  </p>
<p>I&#8217;m operating on about 350ms latency rather than the default 150, but use a standard MM rotation.  </p>
<p>I had assumed that the rotation test was effectively simulating my rotation literally rather than averaging cooldown usages and so it would more accurately represent my live situation.  Or am I missing something there?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: euripidesoutdps</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1155</link>
		<dc:creator><![CDATA[euripidesoutdps]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 21:32:38 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1155</guid>
		<description><![CDATA[It&#039;s not meant for that purpose- it&#039;s meant to be used as a comparison. It can tell you that you get more DPS with SV than MM at your gear level, but it can not accurately tell you how much DPS you can do on patchwerk. The percent difference should be close to the in game percent increase you see, but once again, that&#039;s a relative number.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not meant for that purpose- it&#8217;s meant to be used as a comparison. It can tell you that you get more DPS with SV than MM at your gear level, but it can not accurately tell you how much DPS you can do on patchwerk. The percent difference should be close to the in game percent increase you see, but once again, that&#8217;s a relative number.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ahunkaluvin</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1154</link>
		<dc:creator><![CDATA[Ahunkaluvin]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 21:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1154</guid>
		<description><![CDATA[The question I have is how close to the calculated do you find your real world numbers to be?  I wouldn&#039;t expect it to be exact, but how close would you say it is?]]></description>
		<content:encoded><![CDATA[<p>The question I have is how close to the calculated do you find your real world numbers to be?  I wouldn&#8217;t expect it to be exact, but how close would you say it is?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Espy</title>
		<link>http://outdps.com/2009/08/11/how-to-use-the-online-dps-calculator/#comment-1150</link>
		<dc:creator><![CDATA[Espy]]></dc:creator>
		<pubDate>Tue, 11 Aug 2009 16:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://outdps.com/?p=803#comment-1150</guid>
		<description><![CDATA[And its work friendly!!! :D]]></description>
		<content:encoded><![CDATA[<p>And its work friendly!!! :D</p>
]]></content:encoded>
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