Today we’ll be going over the Mimiron fight: how to DPS it, and how to keep your pet alive through it. This guy is one of the easier bosses. He has a long enrage timer, and the only way you’ll hit it (or wipe) is if people “stand in fires”. Here’s the hard part- this encounter has no less than 4 phases, each with a unique combination of abilities that will kill you unless you avoid them. To add to the difficulty, this encounter is stuffed to the brim with double entendres, and it’s hard to do your rotation when you’re laughing beer out your nose all over your keyboard and spamming the “revive pet” button.
So an overview- you’ll never actually fight Mimiron, you only get to fight his gear. Phase one is the “Leviathan MK II” tank (later serving as the treads in his “V0-L7R-0N”; yes, Voltron getup). Phase two is the “VX-001″ weapon tower (later serving as his torso). Phase three (my future mount) is a flying golem head called the “Aerial Command Unit” (later serving as, you guessed it, his head). Phase 4 is all three together as “V0-L7R-0N”.
Fighting the Leviathan MK II is complex for others. All we need to do is DPS and stand in range of a healer. The poor melee have to watch for a one shot short range AOE ability called shock blast. And they can’t just run out of range either, because Mimrion drops proximity mines all around him. Melee have to make an exit strategy based on mine placement, and then execute it when the shock blast cast starts.
[edited July 14th 2009 for factual errors, thanks Zeherah!] Pets don’t trigger proximity mines, but other people who accidentally set them off can kill your pet if it’s close. You will need to pull your pet out when the shock blast starts casting- macro dash or charge or something or else he won’t clear the area fast enough. Personally, I keep him out of melee so I can continue to benefit from furious howl and reduce the risk that I screw up my shock blast timing.
The problem with keeping him out of melee range is that you (or someone near you) will be targeted with a napalm shell, which seems to splash to your pet. My solution has been to park the wolf away from popular places, and hope he doesn’t get splash damage. These won’t be cast on the melee though, so he would be safe there.
At the end of every phase, you have 30 seconds or so to regen mana. Save pots, but go into viper (and maybe res your pet).
The next phase is VX-001, and this component has no agro table. It just randomly hits people with rapid burst. Send the pet in on this phase, because the main thing we watch out for here is a laser attack that kills anyone in front of the boss called “P3Wx2 Laser Barrage“. That’s right, “pew pew lasers”. Anyways, it’s got a 4 second cast time. Position yourself about half way from max range, and you’ll find it easier to avoid. Since your pet is attacking, it will always attempt to stay behind the boss. Keep mend pet up to deal with the heat wave aoe.
If you see a targeting rune (and beam of orange light) on you, move. That’s the rocket strike. [Edited July 14 2009] If you see a rocket in melee distance, pull your pet out. They’re rare though. My guild always pops heroism during this phase, so save your rapid fire if that’s the case for you.
The Aerial Command Unit is a flying robot head. Normally, it’s in the air and can only be reached by ranged DPS. My guild groups the raid up by the door so we can better control the adds. You need to assign a ranged tank to soak the plasma ball damage. We use a lock, but I think a hunter might be a better choice because we apparently do more threat per second, and I’m fairly sure have more health. [Edited July 14 2009] We don’t have as many self heals or damage reduction as the locks do, however. The boss will drop bomb bots which need to be switched to immediately (even by ranged DPS). The glowing spots on the floor spawn:
- Assault bots which need to be tanked and DPSed by melee. Assuming your looting is set appropriately (we use free for all), you can designate one person to loot a magentic core from them. This, when used, brings the aerial command unit down to the ground where melee can get at him and he takes extra damage.
- Junk bots which need to be AOEd down.
My rotation on the boss was normal, but when I switched to a bomb bot, I never used a sting or chimera shot. They never last long enough. Our DK would snare them as soon as they spawned. While the head was on the ground, I would switch my rotation to chimera shot, multi-shot, volley in order to help out with the ground adds. I lose very little single target DPS this way.
I was struggling with my pet for this phase. Leaving him on passive continues to give me the howl buff, however we are still not getting the benefit of his melee attacks. There are two possible solutions I will try- the first is putting him on aggressive. Throughout the whole fight, there was always a bot within melee range, so there’s little chance the pet would run out of the group and delay one of the bots from reaching us. The second option is to create a macro that either allows me to attack my mouseover target, or attack a bot by name. I’ll probably go with the mouseover.
Mimiron will combine all the phases to now into one big “V0-L7R-0N”, which has 3 separate targetable parts. The head, the torso, and the treads. I created a macro for target switching, but they’re easy to click target, and if you have deadly boss mods, you’ll be able to watch their health. The reason that’s important is because, like the Freya adds, all portions need to go down at the same time.
Only ranged can reach the head, but the torso and treads can be reached by melee. Attack your target, use multi-shot instead of aimed shot, and be aware that all three components have the same abilities. This means that your pet will probably die. You can either keep mend pet up, park him somewhere, and manually move him when he’s going to be in the field of a laser barrage, or you can keep him on the boss and manually pull him out. This second option will require the cooperation of a healer though, as you can’t heal both the mine damage and the heat wave ambient AOE.
No matter what, don’t stop DPS on this phase. If your assignment is getting dangerously low, switch targets to the component that’s dying the slowest.
There you have it, Mimiron in a nutshell. Go forth and beat the rogues on the DPS chart!